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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public partial class DrawableFruit : DrawablePalpableCatchHitObject
{
public DrawableFruit()
: this(null)
{
}
public DrawableFruit(Fruit? h)
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: base(h)
{
}
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[BackgroundDependencyLoader]
private void load()
{
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponentLookup(CatchSkinComponents.Fruit),
_ => new FruitPiece());
}
protected override void UpdateInitialTransforms()
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{
base.UpdateInitialTransforms();
// Important to have this in UpdateInitialTransforms() to it is re-triggered by RefreshStateTransforms().
ScalingContainer.Rotation = (RandomSingle(1) - 0.5f) * 40;
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}
}
}