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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
using OpenTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
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internal class DrawableFruit : Sprite
{
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//private readonly CatchBaseHit h;
public DrawableFruit(CatchBaseHit h)
{
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//this.h = h;
Origin = Anchor.Centre;
Scale = new Vector2(0.1f);
RelativePositionAxes = Axes.Y;
Position = new Vector2(h.Position, -0.1f);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
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Texture = textures.Get(@"Menu/logo");
//Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
//Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
Expire(true);
}
}
}