1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-19 07:23:22 +08:00
osu-lazer/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs

210 lines
7.4 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
2018-04-13 17:19:50 +08:00
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
2021-05-06 00:50:49 +08:00
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
2018-04-13 17:19:50 +08:00
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
2018-04-13 17:19:50 +08:00
using osu.Game.Screens.Select;
2019-03-25 00:02:36 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
2019-03-25 00:02:36 +08:00
namespace osu.Game.Tests.Visual.SongSelect
2018-04-13 17:19:50 +08:00
{
[TestFixture]
public class TestSceneBeatmapInfoWedge : OsuTestScene
2018-04-13 17:19:50 +08:00
{
private RulesetStore rulesets;
private TestBeatmapInfoWedge infoWedge;
2018-04-19 19:44:38 +08:00
private readonly List<IBeatmap> beatmaps = new List<IBeatmap>();
2018-04-13 17:19:50 +08:00
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
2018-04-13 17:19:50 +08:00
{
this.rulesets = rulesets;
}
protected override void LoadComplete()
{
base.LoadComplete();
Add(infoWedge = new TestBeatmapInfoWedge
{
Size = new Vector2(0.5f, 245),
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 20 }
});
AddStep("show", () =>
{
infoWedge.Show();
2019-02-21 17:56:34 +08:00
infoWedge.Beatmap = Beatmap.Value;
2018-04-13 17:19:50 +08:00
});
// select part is redundant, but wait for load isn't
selectBeatmap(Beatmap.Value.Beatmap);
2019-03-19 16:24:26 +08:00
AddWaitStep("wait for select", 3);
2018-04-13 17:19:50 +08:00
AddStep("hide", () => { infoWedge.Hide(); });
2018-04-13 17:19:50 +08:00
2019-03-19 16:24:26 +08:00
AddWaitStep("wait for hide", 3);
2018-04-13 17:19:50 +08:00
AddStep("show", () => { infoWedge.Show(); });
2018-04-13 17:19:50 +08:00
foreach (var rulesetInfo in rulesets.AvailableRulesets)
{
2018-06-26 17:59:13 +08:00
var instance = rulesetInfo.CreateInstance();
2018-04-24 01:07:16 +08:00
var testBeatmap = createTestBeatmap(rulesetInfo);
2018-04-24 01:07:16 +08:00
beatmaps.Add(testBeatmap);
2018-04-13 17:19:50 +08:00
2018-06-26 17:59:13 +08:00
AddStep("set ruleset", () => Ruleset.Value = rulesetInfo);
2018-04-24 01:07:16 +08:00
selectBeatmap(testBeatmap);
2018-04-13 17:19:50 +08:00
2018-06-26 17:59:13 +08:00
testBeatmapLabels(instance);
2018-06-26 17:59:13 +08:00
switch (instance)
2018-04-13 17:19:50 +08:00
{
case OsuRuleset _:
testInfoLabels(5);
break;
2019-04-01 11:44:46 +08:00
case TaikoRuleset _:
2018-04-13 17:19:50 +08:00
testInfoLabels(5);
break;
2019-04-01 11:44:46 +08:00
case CatchRuleset _:
testInfoLabels(5);
break;
2019-04-01 11:44:46 +08:00
case ManiaRuleset _:
testInfoLabels(4);
break;
2019-04-01 11:44:46 +08:00
2018-04-13 17:19:50 +08:00
default:
testInfoLabels(2);
break;
}
}
}
private void testBeatmapLabels(Ruleset ruleset)
2018-04-13 17:19:50 +08:00
{
AddAssert("check version", () => infoWedge.Info.VersionLabel.Current.Value == $"{ruleset.ShortName}Version");
AddAssert("check title", () => infoWedge.Info.TitleLabel.Current.Value == $"{ruleset.ShortName}Source — {ruleset.ShortName}Title");
AddAssert("check artist", () => infoWedge.Info.ArtistLabel.Current.Value == $"{ruleset.ShortName}Artist");
2021-04-20 01:24:58 +08:00
AddAssert("check author", () => infoWedge.Info.MapperContainer.ChildrenOfType<OsuSpriteText>().Any(s => s.Current.Value == $"{ruleset.ShortName}Author"));
2018-04-13 17:19:50 +08:00
}
private void testInfoLabels(int expectedCount)
{
2021-04-20 05:41:51 +08:00
AddAssert("check info labels exists", () => infoWedge.Info.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Any());
AddAssert("check info labels count", () => infoWedge.Info.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Count() == expectedCount);
2018-04-13 17:19:50 +08:00
}
2019-09-25 07:23:36 +08:00
[Test]
2019-09-25 07:48:22 +08:00
public void TestNullBeatmap()
2018-04-13 17:19:50 +08:00
{
selectBeatmap(null);
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Current.Value));
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Current.Value == Beatmap.Default.BeatmapInfo.Metadata.Title);
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Current.Value == Beatmap.Default.BeatmapInfo.Metadata.Artist);
2021-04-20 01:24:58 +08:00
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.ChildrenOfType<OsuSpriteText>().Any());
2021-04-20 05:41:51 +08:00
AddAssert("check no info labels", () => !infoWedge.Info.ChildrenOfType<BeatmapInfoWedge.WedgeInfoText.InfoLabel>().Any());
2018-04-13 17:19:50 +08:00
}
2019-09-25 07:21:08 +08:00
[Test]
2019-09-25 07:48:22 +08:00
public void TestTruncation()
2019-09-25 07:21:08 +08:00
{
selectBeatmap(createLongMetadata());
}
private void selectBeatmap([CanBeNull] IBeatmap b)
2018-04-13 17:19:50 +08:00
{
2021-05-06 00:50:49 +08:00
Container containerBefore = null;
2018-04-13 17:19:50 +08:00
AddStep($"select {b?.Metadata.Title ?? "null"} beatmap", () =>
2018-04-13 17:19:50 +08:00
{
2021-05-06 01:14:04 +08:00
containerBefore = infoWedge.DisplayedContent;
infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : CreateWorkingBeatmap(b);
2018-04-13 17:19:50 +08:00
});
2021-05-06 01:14:04 +08:00
AddUntilStep("wait for async load", () => infoWedge.DisplayedContent != containerBefore);
2018-04-13 17:19:50 +08:00
}
2018-04-19 19:44:38 +08:00
private IBeatmap createTestBeatmap(RulesetInfo ruleset)
2018-04-13 17:19:50 +08:00
{
List<HitObject> objects = new List<HitObject>();
for (double i = 0; i < 50000; i += 1000)
objects.Add(new TestHitObject { StartTime = i });
2018-04-13 17:19:50 +08:00
return new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
AuthorString = $"{ruleset.ShortName}Author",
Artist = $"{ruleset.ShortName}Artist",
Source = $"{ruleset.ShortName}Source",
Title = $"{ruleset.ShortName}Title"
},
Ruleset = ruleset,
StarDifficulty = 6,
Version = $"{ruleset.ShortName}Version",
BaseDifficulty = new BeatmapDifficulty()
2018-04-13 17:19:50 +08:00
},
HitObjects = objects
};
}
2019-09-25 07:21:08 +08:00
private IBeatmap createLongMetadata()
{
return new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
2019-09-25 07:48:22 +08:00
AuthorString = "WWWWWWWWWWWWWWW",
Artist = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Artist",
Source = "Verrrrry long Source",
Title = "Verrrrry long Title"
2019-09-25 07:21:08 +08:00
},
2019-09-25 07:48:22 +08:00
Version = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version",
2019-09-25 07:21:08 +08:00
Status = BeatmapSetOnlineStatus.Graveyard,
},
};
}
2018-04-13 17:19:50 +08:00
private class TestBeatmapInfoWedge : BeatmapInfoWedge
{
2021-05-06 01:14:04 +08:00
public new Container DisplayedContent => base.DisplayedContent;
2021-05-06 00:50:49 +08:00
public new WedgeInfoText Info => base.Info;
2018-04-13 17:19:50 +08:00
}
private class TestHitObject : ConvertHitObject, IHasPosition
{
2020-11-02 03:51:23 +08:00
public float X => 0;
public float Y => 0;
public Vector2 Position { get; } = Vector2.Zero;
}
2018-04-13 17:19:50 +08:00
}
}