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osu-lazer/osu.Game/Screens/Edit/Setup/SetupScreen.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osuTK;
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namespace osu.Game.Screens.Edit.Setup
{
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public partial class SetupScreen : EditorScreen
{
public SetupScreen()
: base(EditorScreenMode.SongSetup)
{
}
[Cached]
private SetupScreenHeaderBackground background = new SetupScreenHeaderBackground { RelativeSizeAxes = Axes.Both, };
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[BackgroundDependencyLoader]
private void load(EditorBeatmap beatmap, OverlayColourProvider colourProvider)
{
var ruleset = beatmap.BeatmapInfo.Ruleset.CreateInstance();
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions =
[
new Dimension(GridSizeMode.Absolute, 110),
new Dimension()
],
Content = new[]
{
new Drawable[]
{
background,
},
new Drawable[]
{
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(15),
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
Spacing = new Vector2(28),
Children = new Drawable[]
{
new FillFlowContainer
{
Width = 925,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Spacing = new Vector2(25),
ChildrenEnumerable = ruleset.CreateEditorSetupSections().Select(section => section.With(s =>
{
s.Width = 450;
})),
},
}
}
}
}
}
}
};
}
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public override void OnExiting(ScreenExitEvent e)
{
base.OnExiting(e);
// Before exiting, trigger a focus loss.
//
// This is important to ensure that if the user is still editing a textbox, it will commit
// (and potentially block the exit procedure for save).
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GetContainingFocusManager()?.TriggerFocusContention(this);
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}
}
}