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Builders
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YnvBuilder support for vehicles
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2020-01-01 14:40:38 +11:00 |
AwcFile.cs
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AWC/XML conversion peak chunk auto generation
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2020-03-09 23:52:15 +11:00 |
CacheDatFile.cs
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
CarColsFile.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
CarModColsFile.cs
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CarModColsFile parsing
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2019-01-11 18:56:56 +11:00 |
CarVariationsFile.cs
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Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
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2019-11-06 04:53:20 +11:00 |
CutFile.cs
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Correct cutscene breaking metaname additions
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2021-11-30 22:51:57 -05:00 |
DlcContentFile.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
DlcSetupFile.cs
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Added basic DLC subpacks support
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2018-12-20 22:35:19 +11:00 |
FxcFile.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
GtxdFile.cs
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Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
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2019-11-06 04:53:20 +11:00 |
Gxt2File.cs
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Sort gxt2 entries by hash when saving
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2021-11-13 21:37:09 +11:00 |
HeightmapFile.cs
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Support for little endian heightmaps conversion
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2021-04-18 20:39:49 +10:00 |
JPsoFile.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
MrfFile.cs
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MRF progress
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2022-01-27 03:35:50 +11:00 |
PedFile.cs
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Peds form progress, new MetaNames, ped ymt metas parsing
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2019-11-07 03:51:35 +11:00 |
PedsFile.cs
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Peds form progress, new MetaNames, ped ymt metas parsing
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2019-11-07 03:51:35 +11:00 |
RelFile.cs
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Audio explorer progress
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2022-01-16 20:30:50 +11:00 |
Stats.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
VehicleLayoutsFile.cs
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Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
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2019-11-06 04:53:20 +11:00 |
VehiclesFile.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
WatermapFile.cs
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Added heightmap rendering and waterheight.dat file reading/rendering code
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2021-04-21 06:26:32 +10:00 |
YbnFile.cs
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ResourceAnalyzer improvements
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2020-03-13 04:21:30 +11:00 |
YcdFile.cs
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Cutscene viewer progress, Hash updates
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2019-11-25 20:44:16 +11:00 |
YddFile.cs
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Allow opening ydr,ydd,yft,ytd files in project window
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2022-01-10 04:03:57 +11:00 |
YdrFile.cs
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Allow opening ydr,ydd,yft,ytd files in project window
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2022-01-10 04:03:57 +11:00 |
YedFile.cs
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YED/XML conversion
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2022-01-31 19:39:42 +11:00 |
YfdFile.cs
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
YftFile.cs
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Allow opening ydr,ydd,yft,ytd files in project window
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2022-01-10 04:03:57 +11:00 |
YldFile.cs
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XML conversion textures folder name not using file extension
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2020-01-27 18:19:45 +11:00 |
YmapFile.cs
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Fix for crash caused by bad entity LOD linkage
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2022-01-28 04:50:10 +11:00 |
YmfFile.cs
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Added MetaNames from dav90
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2019-01-12 17:45:19 +11:00 |
YmtFile.cs
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Refactored loading resource files from raw byte array code
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2018-03-08 12:15:28 +11:00 |
YndFile.cs
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View/edit YND files as XML
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2019-11-01 20:30:29 +11:00 |
YnvFile.cs
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YNV/XML conversion
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2021-04-17 06:33:23 +10:00 |
YptFile.cs
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Added ResourceAnalyzer to YptFile
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2020-03-19 23:13:42 +11:00 |
YtdFile.cs
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Allow opening ydr,ydd,yft,ytd files in project window
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2022-01-10 04:03:57 +11:00 |
YtypFile.cs
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
YvrFile.cs
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YVR/XML and YWR/XML conversions
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2022-02-01 02:46:36 +11:00 |
YwrFile.cs
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YVR/XML and YWR/XML conversions
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2022-02-01 02:46:36 +11:00 |