CodeWalker/CodeWalker.Core/GameFiles/FileTypes
FumaPraQue f0f23ded18 Fix importing occlusions from .ymap files
Occlude Models from imported .ymap files was not being recognized properly.
The triangles count being shown on Project window was always being 0.
2022-10-17 23:34:46 -03:00
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Builders YnvBuilder support for vehicles 2020-01-01 14:40:38 +11:00
AwcFile.cs AWC/XML conversion peak chunk auto generation 2020-03-09 23:52:15 +11:00
CacheDatFile.cs CacheDat/XML conversion 2022-03-29 23:32:29 +11:00
CarColsFile.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
CarModColsFile.cs CarModColsFile parsing 2019-01-11 18:56:56 +11:00
CarVariationsFile.cs Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
CutFile.cs Fix for .cut XML conversion: updated PSO structure definitions 2022-06-15 08:25:17 +10:00
DistantLightsFile.cs Added parsing of distantlights dat files 2022-02-02 05:48:18 +11:00
DlcContentFile.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
DlcSetupFile.cs Added basic DLC subpacks support 2018-12-20 22:35:19 +11:00
FxcFile.cs FXC/XML conversion 2022-05-20 17:52:51 +10:00
GtxdFile.cs Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
Gxt2File.cs Sort gxt2 entries by hash when saving 2021-11-13 21:37:09 +11:00
HeightmapFile.cs Support for little endian heightmaps conversion 2021-04-18 20:39:49 +10:00
JPsoFile.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
MrfFile.cs MRF/XML conversion 2022-08-24 12:39:23 +02:00
PedFile.cs Peds form progress, new MetaNames, ped ymt metas parsing 2019-11-07 03:51:35 +11:00
PedsFile.cs Peds form progress, new MetaNames, ped ymt metas parsing 2019-11-07 03:51:35 +11:00
RelFile.cs Audio updates 2022-05-09 22:48:35 +01:00
Stats.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
VehicleLayoutsFile.cs Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
VehiclesFile.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
WatermapFile.cs Added heightmap rendering and waterheight.dat file reading/rendering code 2021-04-21 06:26:32 +10:00
YbnFile.cs ResourceAnalyzer improvements 2020-03-13 04:21:30 +11:00
YcdFile.cs Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00
YddFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YdrFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YedFile.cs YED/XML conversion 2022-01-31 19:39:42 +11:00
YfdFile.cs Added RPF Explorer .yed, .yfd, .yld generic support 2019-11-22 00:34:27 +11:00
YftFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YldFile.cs XML conversion textures folder name not using file extension 2020-01-27 18:19:45 +11:00
YmapFile.cs Fix importing occlusions from .ymap files 2022-10-17 23:34:46 -03:00
YmfFile.cs Added MetaNames from dav90 2019-01-12 17:45:19 +11:00
YmtFile.cs Refactored loading resource files from raw byte array code 2018-03-08 12:15:28 +11:00
YndFile.cs View/edit YND files as XML 2019-11-01 20:30:29 +11:00
YnvFile.cs YNV/XML conversion 2021-04-17 06:33:23 +10:00
YpdbFile.cs YPDB/XML conversion 2022-03-30 20:13:01 +11:00
YptFile.cs Added ResourceAnalyzer to YptFile 2020-03-19 23:13:42 +11:00
YtdFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YtypFile.cs Add null checks for name hashing to help avoid crashes for some resources 2022-03-20 11:09:24 +11:00
YvrFile.cs YVR/XML and YWR/XML conversions 2022-02-01 02:46:36 +11:00
YwrFile.cs YVR/XML and YWR/XML conversions 2022-02-01 02:46:36 +11:00