Commit Graph

  • 5e7e91043e Fixed UI problems with AudioEmitter Start/End times and changed field types to ushort dexy 2021-12-10 14:55:15 +11:00
  • 09a6a71707 Merge pull request #136 from pnwparksfan/enhanced-water-quads-squashed dexyfex 2021-12-10 13:48:12 +11:00
  • b10894ebdb Merge pull request #134 from pnwparksfan/path-copy-fixes dexyfex 2021-12-10 13:47:44 +11:00
  • 5b5b88c22a Merge pull request #137 from Monkeypolice188/master dexyfex 2021-12-10 13:47:21 +11:00
  • f2819b35f6 Audio updates Monkeypolice188 2021-12-08 15:15:44 +00:00
  • 5cc94f049c Implemented water calming and wave quad selection PNWParksFan 2021-12-02 00:15:12 -08:00
  • e812674e69 Added placeholder class for loading encrypted strings block in RSC Meta (only in debug build), added ResourceAnalyzer to Meta class (also debug build only). dexy 2021-12-02 11:14:50 +11:00
  • 06f24af091 Merge pull request #135 from Lucas7yoshi/fix/cutscenes dexyfex 2021-12-01 17:41:12 +11:00
  • 6c8e6be726 Changed field names in CScenarioChainingNode dexy 2021-12-01 17:37:07 +11:00
  • 8c494a0c62 Correct cutscene breaking metaname additions Lucas7yoshi 2021-11-30 22:51:51 -05:00
  • a32cc82ce9 Fixed drag-to-copy for path nodes; update node vertex box position when dragging; block drag-to-copy multi-selected path nodes (which does not work, it only copies the first one) PNWParksFan 2021-11-27 22:55:55 -08:00
  • f808c095c1 Update all scenario flags names dexy 2021-11-23 12:46:16 +11:00
  • b29629d72b Update MetaTypes names from new MetaNames dexy 2021-11-23 12:29:13 +11:00
  • 9ac4785af4 Refactor scenarios deleting nodes/chains/clusters code, rename CScenarioChainingGraph and CSpawnPoint__AvailabilityMpSp dexy 2021-11-23 10:37:31 +11:00
  • 37329a2eaf Attempt to refocus WorldForm when selecting objects with ProjectForm open - ProjectForm is/was stealing focus due to DockPanel issue dexy 2021-11-21 05:02:30 +11:00
  • 67014c4d39 Fix for selecting multiple entities in MLO via project explorer dexy 2021-11-21 00:20:03 +11:00
  • a2538fc976 Switch FolderBrowserDialog to new version and remove unused instances on forms dexy 2021-11-14 01:33:47 +11:00
  • 071830b3d7 Auto update Allow full rotation flag for entities when changing their rotation dexy 2021-11-13 23:28:43 +11:00
  • 89e838550f Moved UpdateEntityTreeNode code into ProjectExplorer dexy 2021-11-13 22:44:39 +11:00
  • 7922cff694 Sort Dat54SoundSet entries by ScriptName hash on XML import dexy 2021-11-13 22:10:15 +11:00
  • 50accd8180 Added Update Portal Counts button to MLO Archetype panel in project window dexy 2021-11-13 22:01:36 +11:00
  • 2c3b8ee01d Sort gxt2 entries by hash when saving dexy 2021-11-13 21:37:09 +11:00
  • 28eab37033 Only convert XML files with more than one dot in the filename when dragged into RPF Explorer dexy 2021-11-12 22:11:21 +11:00
  • 6b26eb16de Attempted fixes for crashing/freezing while dragging the widget dexy 2021-11-12 21:07:06 +11:00
  • 1c31bd4a4f Added create archetype from YDR option in project window, manual merge and fix of PR118 dexy 2021-11-10 04:04:19 +11:00
  • a036d1673a Added Save All textures button to selection info form dexy 2021-11-10 03:04:35 +11:00
  • 7aef6a1ec6 Merge pull request #126 from Lucas7yoshi/add/world-selection-texture-save dexyfex 2021-11-10 02:06:35 +11:00
  • fee672a275 Merge pull request #125 from Lucas7yoshi/add/world-entity-search-markers dexyfex 2021-11-10 01:27:03 +11:00
  • c18b381115 Fixed bug with display entity indexes option in ProjectForm so as not to lose the current selection in the project explorer (but only for entities). dexy 2021-11-10 01:00:11 +11:00
  • 07fa8e6e86 Merge pull request #124 from Lucas7yoshi/add/entity-index-display dexyfex 2021-11-10 00:37:34 +11:00
  • ab0bfc218b Removed some blank lines in ExploreForm and removed forgotten commented code from last commits dexy 2021-11-10 00:36:49 +11:00
  • 6699e6f452 Merge pull request #123 from Lucas7yoshi/add/xml-drag-drop dexyfex 2021-11-10 00:12:10 +11:00
  • f90a5e8fea Added gxt2 and nametable file editing dexy 2021-11-09 08:28:35 +11:00
  • 958c6def5b Auto update room portal counts when adding/editing portals dexy 2021-11-08 23:43:47 +11:00
  • 8ac37258c3 Added QuaternionBox to allow editing of quaternions as Euler angles as well as quaternions dexy 2021-11-08 09:57:29 +11:00
  • 494b8ddae1 World selection save image as Lucas7yoshi 2021-10-21 23:45:11 -04:00
  • a938d70979 Add set markers button to entity world search Lucas7yoshi 2021-10-21 22:24:24 -04:00
  • 026a3a0b7d Project Form display entity indexes option Lucas7yoshi 2021-10-20 02:09:50 -04:00
  • d4085ac37a Drag and drop XML files Lucas7yoshi 2021-10-20 00:28:09 -04:00
  • 432b42504e Improved ymap rename/saveas experience dexy 2021-11-08 04:01:51 +11:00
  • 33072d44cb Fixed bug where distant lod lights ymap wasn't being auto added to project when a lodlight was edited in world view dexy 2021-11-08 03:20:06 +11:00
  • 3467ace8b0 Cleaned up changes to WorldForm from PR79 dexy 2021-11-08 01:13:52 +11:00
  • 76fd33d254 Merge pull request #79 from Big-Yoda/savesettings dexyfex 2021-11-08 01:05:56 +11:00
  • 8ba9faacec Merge pull request #71 from carmineos/epedboneid dexyfex 2021-11-08 00:43:19 +11:00
  • a6cad60d6f Added MetaNames from Carl, Siprus and Smallo to manually resolve merge conflicts dexy 2021-11-08 00:41:43 +11:00
  • aef77218bc Merge pull request #83 from carmineos/fragfix dexyfex 2021-11-08 00:15:24 +11:00
  • 93851d20f2 AudioOcclusionOverride names applied in RelFile. Manually resolved merge conflict to replace PR108 by Ghost dexy 2021-11-08 00:05:38 +11:00
  • 73fd159af6 Merge pull request #121 from Monkeypolice188/master dexyfex 2021-11-07 20:46:26 +11:00
  • e81b716dd1 Merge pull request #120 from Disquse/mrf-support dexyfex 2021-11-07 20:44:33 +11:00
  • d0ec453c00 Scenario bug fixes for modelsets and types/groups dexy 2021-11-07 00:58:08 +11:00
  • 8765197eda Various rel field name changes Monkeypolice188 2021-11-06 10:37:58 +00:00
  • ca8eb31ae2 Resolve MRF saving issues Disquse 2021-11-06 07:28:20 +03:00
  • 11eb44dbd6 Early MRF saving code and tweaks Disquse 2021-11-06 03:17:53 +03:00
  • 17b89cf4ee More MRF corrections Disquse 2021-07-16 20:24:01 +03:00
  • 8d399945cd A bit of findings about MRF structs Disquse 2021-06-12 14:20:21 +03:00
  • fdf2c166f7 Basic parsing support for MRF files Disquse 2021-06-12 01:23:15 +03:00
  • 458e9d365e Slightly improved water for deferred shading by enabling depth write dexy 2021-05-05 19:05:18 +10:00
  • 4e987e523a Added FragGlassWindow flags lo/hi bytes for research purposes dexy 2021-05-05 19:03:32 +10:00
  • 5426ceada8 Fix for lodlights intensity dexy 2021-05-04 18:42:41 +10:00
  • 37ac0ba62b Light hash calculation bounding box fix dexy 2021-05-03 23:53:34 +10:00
  • 5ebda6f0bb HD lights rendering in exterior and lodlights switching, lights falloff fix dexy 2021-05-03 22:59:31 +10:00
  • 18285265ca Improved renderable cache invalidating, stops lights etc from flashing when editing dexy 2021-05-03 02:21:42 +10:00
  • 2c8311c936 LodLights generator positions improvement dexy 2021-05-03 00:57:14 +10:00
  • 12dd40ea8e Light hash calculation using correct bounding boxes dexy 2021-05-02 23:30:45 +10:00
  • 7b628aeab2 Light hash calculation including archetype extensions dexy 2021-05-02 23:09:21 +10:00
  • e18cf990fe Moved entity light hash generation to YmapEntityDef and added Lights array to entity dexy 2021-05-02 04:57:24 +10:00
  • 384ad0c9cb LodLights generator progress, correct hash for some lights dexy 2021-05-02 00:33:13 +10:00
  • 77e036e750 Spot lights geometry improvement, LodLights cone angles and game crash fixes dexy 2021-05-01 21:17:43 +10:00
  • ea876743bc LodLights rotating and scaling dexy 2021-04-30 18:19:54 +10:00
  • a8e212135c OccludeModel and BoxOccluder editing basics dexy 2021-04-30 02:15:23 +10:00
  • 7eec785459 Render window glass projections from fragments in model viewer and vehicle viewer dexy 2021-04-27 21:29:42 +10:00
  • 5cdde7a34f LodLights editing basics dexy 2021-04-26 04:41:02 +10:00
  • edd8916c1f LodLights selection basics, replaces DistantLodLights mode dexy 2021-04-22 15:16:11 +10:00
  • b3f9312790 Auto calculate ymap flags and extents options in project window dexy 2021-04-21 19:07:32 +10:00
  • 0f6474242d Added heightmap rendering and waterheight.dat file reading/rendering code dexy 2021-04-21 06:26:32 +10:00
  • 25df592731 Support for little endian heightmaps conversion dexy 2021-04-18 20:39:49 +10:00
  • ab4a34cc53 Heightmap/XML conversion dexy 2021-04-18 00:30:32 +10:00
  • ac14e716d8 Added missing YNV content flag dexy 2021-04-17 06:51:33 +10:00
  • 4751818703 YNV/XML conversion dexy 2021-04-17 06:33:23 +10:00
  • 6268298207 List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm) dexy 2021-04-15 17:40:23 +10:00
  • e0bd87f51c Fixed ReadXML for Dat151PedR2PVG dexy 2021-04-14 15:38:51 +10:00
  • 80b5372cd7 Merge pull request #82 from cpast/cpast dexyfex 2021-04-14 15:36:51 +10:00
  • 3bbddbcc6d Merge pull request #91 from pnwparksfan/menyoo-import-updates dexyfex 2021-04-14 15:27:53 +10:00
  • b20af501e0 Merge pull request #94 from emcifuntik/master dexyfex 2021-04-14 15:26:46 +10:00
  • 2b8ac5bb65 Fix for RPF Explorer crash when previously opened folder was deleted dexy 2021-04-14 15:23:20 +10:00
  • 66b1d619fe Fixed Monkey Mess dexy 2021-04-14 15:08:38 +10:00
  • f83233f6fc Merge pull request #95 from alexguirre/synth dexyfex 2021-04-14 14:54:25 +10:00
  • 8b5d4bcedb Merge pull request #99 from carmineos/mpheist4/gtxd dexyfex 2021-04-14 14:52:23 +10:00
  • 4271e16095 Merge pull request #101 from nikez/master dexyfex 2021-04-14 14:52:01 +10:00
  • c407760674 Merge pull request #102 from Monkeypolice188/master dexyfex 2021-04-14 14:49:38 +10:00
  • a19431bb58 loads of new flags for ytyp/ymap/scenario files (#105) cpmodding 2021-04-14 06:45:52 +02:00
  • d6b4d0b3a5 Improved error message for missing .dds files on XML import dexy 2021-04-14 14:07:37 +10:00
  • fc0d84d9dd Fix for incorrect ordering of ChildIndices in skeletons after XML import dexy 2021-04-08 01:37:21 +10:00
  • bee7eb22f7 Added code to generate Shaders.xml for XML plugins dexy 2021-04-07 16:52:32 +10:00
  • b196ef1b3b Update RelFile.cs Monkeypolice188 2021-01-28 12:52:54 +00:00
  • 9b45cb7b54 fix(gamefiles): Added proper description to game audio file Nikez 2021-01-27 11:53:48 +01:00
  • 2a2375de85 mpheist4: load mph4_gtxd.ymt carmineos 2020-12-29 13:08:21 +01:00
  • 07e80ef3fa Synth bytecode disassembler/assembler alexguirre 2020-12-08 20:30:32 +01:00
  • 3e05173d11 Fixed hash generation to 100% fit RAGE one Eugene Pogrebnyak 2020-12-03 23:47:39 +03:00
  • 44c71139f1 Changed entity hash generation method to real one used in RAGE Eugene Pogrebnyak 2020-12-03 14:30:15 +03:00