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Fixed drag-to-copy for path nodes; update node vertex box position when dragging; block drag-to-copy multi-selected path nodes (which does not work, it only copies the first one)
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@ -1365,7 +1365,7 @@ namespace CodeWalker
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}
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foreach (var kvp in pathYnds)
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{
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wf.UpdatePathYndGraphics(kvp.Key, true);
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wf.UpdatePathYndGraphics(kvp.Key, false);
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}
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foreach (var kvp in navYnvs)
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{
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@ -1399,7 +1399,7 @@ namespace CodeWalker
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{
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if (PathNode != null)
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{
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wf.UpdatePathYndGraphics(PathNode.Ynd, true);
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wf.UpdatePathYndGraphics(PathNode.Ynd, false);
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}
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if (NavPoly != null)
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{
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@ -1860,6 +1860,7 @@ namespace CodeWalker
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}
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else
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{
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ynd.UpdateAllNodePositions();
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space.BuildYndVerts(ynd);
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}
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//lock (Renderer.RenderSyncRoot)
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@ -5871,7 +5872,16 @@ namespace CodeWalker
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GrabbedWidget.IsDragging = true;
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if (Input.ShiftPressed)
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{
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CloneItem();
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var ms = CurrentMapSelection.MultipleSelectionItems;
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if (ms?.Length > 0 && ms[0].PathNode != null)
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{
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MessageBox.Show("You cannot clone multiple path nodes at once", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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GrabbedWidget.IsDragging = false;
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GrabbedWidget = null;
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} else
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{
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CloneItem();
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}
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}
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MarkUndoStart(GrabbedWidget);
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}
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