Commit Graph

  • c98c526b5f Animations XML conversion progress dexy 2019-11-16 03:18:23 +1100
  • 7be446cf04
    Merge pull request #64 from carmineos/vertexlayout dexyfex 2019-11-14 19:30:13 +1100
  • 7e43271a67 Animations XML conversion dexy 2019-11-14 18:58:20 +1100
  • 68bba817d3 dynamic generation of vertex layouts for GTAV vertex types Carmine Giugliano 2019-11-11 12:28:37 +0100
  • 918ed7fccf Fix for leg jankyness. Added PBBNCCTTX shader dexy 2019-11-10 02:01:52 +1100
  • 639bebbc75 Fix for crash with modded scenario files dexy 2019-11-09 21:10:06 +1100
  • 03fa5575bf Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference) dexy 2019-11-09 21:07:41 +1100
  • 20545145a5 PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm dexy 2019-11-09 18:05:41 +1100
  • 87092996f8 Animations now playing sequences correctly dexy 2019-11-08 22:55:39 +1100
  • e3886dafc0 dynamic generation of vertex layouts for GTAV vertex types Carmine Giugliano 2019-11-08 11:32:45 +0100
  • d60234469a Animation evaluation improvements dexy 2019-11-08 19:53:29 +1100
  • 629ee125a5 Reset ped model to T pose when no animatino selected dexy 2019-11-08 18:58:56 +1100
  • 8bea5281f0 Animations playback improvement? dexy 2019-11-08 17:54:46 +1100
  • 9fc219e332 Fix for hair rendering, update peds meta types to be expandable objects dexy 2019-11-08 14:22:10 +1100
  • 12c8fca74e Added new MetaNames dexy 2019-11-08 12:25:25 +1100
  • 0a67d81053 Added new MetaNames dexy 2019-11-08 04:17:07 +1100
  • ef497b1f6d Animation playback improvements dexy 2019-11-08 02:00:16 +1100
  • 465b21d7ac Peds form progress, playing peds animations and loading some textures dexy 2019-11-07 23:14:39 +1100
  • 6f140f0bee
    Merge pull request #1 from carmineos/vertextypes-v2 Carmine Giugliano 2019-11-07 11:10:09 +0100
  • 8c103dbf6e Added some todo for dexy Carmine Giugliano 2019-11-07 11:05:32 +0100
  • 2c29dea57c edited GetLayout method signature Carmine Giugliano 2019-11-07 10:55:33 +0100
  • 36fbeb3121 moved to CodeWalker.Core structs for cpu parsing gtaV vertex types Carmine Giugliano 2019-11-06 23:09:23 +0100
  • c8839b236d check fvfsize and fvfformat are actually correct/among the knowns Carmine Giugliano 2019-11-06 22:30:22 +0100
  • ff54ad55fc more dynamic to vertex layout generation Carmine Giugliano 2019-11-06 22:24:58 +0100
  • 8bfca3a338 Peds form progress, new MetaNames, ped ymt metas parsing dexy 2019-11-07 03:51:35 +1100
  • fbfb2c7b31 renamed gta5 vertex types and removed cast to masks parm in GetLayout calls Carmine Giugliano 2019-11-06 09:55:23 +0100
  • e6afc06322 EditorVertex types shouldn't rely on layout generated from GTA5 vertex types Carmine Giugliano 2019-11-05 23:26:58 +0100
  • fecaa35672 fix for GTA5_VertexType_1 tangent and binormal offset Carmine Giugliano 2019-11-05 20:59:08 +0100
  • 09ed4f1f80 vertex layout cleaning Carmine Giugliano 2019-11-05 20:57:55 +0100
  • 1c436ea72f generate vertex layouts dynamically Carmine Giugliano 2019-11-05 20:51:17 +0100
  • 90142cb6da Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags dexy 2019-11-06 04:53:20 +1100
  • d5aa1c500c Added CalculateBoneHash method to Bone dexy 2019-11-05 21:13:04 +1100
  • 4cc780a461 New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone dexy 2019-11-05 20:47:10 +1100
  • 8335fd065c Fix for generating bone bind transform inverse when not given, Skeleton bone star size fix in world view dexy 2019-11-04 00:04:02 +1100
  • 6be0d5cb30 Skin mesh now using correct bone transforms dexy 2019-11-03 22:43:39 +1100
  • 9f84ba8ad0 Added vertex shaders for skin mesh support dexy 2019-11-03 06:25:20 +1100
  • 3462513e27 Fixed UV anim clips assignment to use geometry's ShaderID for the lookup. dexy 2019-11-02 22:53:54 +1100
  • 68a028dc0b Minor improvement to UV anims dexy 2019-11-02 20:40:14 +1100
  • d0eabc095a Tidying up some unused properties of Sequence, and commenting out original parsing experiment dexy 2019-11-02 18:54:43 +1100
  • b61899dedf Fix loading some YCDs dexy 2019-11-02 18:37:21 +1100
  • 6f0a7d99f9 Experimental bone animations playing from YCD. Windmills, fans, radars, ufos etc dexy 2019-11-02 18:14:36 +1100
  • 80b6f3742b Experimental UV animations playing from YCD. (some air cons broken!) dexy 2019-11-02 06:46:45 +1100
  • fe4ff6300e Added Near/Far clip plane adjustments on WorldForm, made ModelForm and VehicleForm auto adjust clip planes to object being viewed dexy 2019-11-01 22:51:39 +1100
  • ec6eefe0e1 View/edit YND files as XML dexy 2019-11-01 20:30:29 +1100
  • 86b2d11a42
    Merge ac9c11d003 into fa268ec9c8 Nuno Neto 2019-11-01 01:11:34 -0600
  • de59ad6aaf Merge branch 'master' of https://github.com/dexyfex/CodeWalker into mods PichotM3 2019-10-31 23:30:33 -0400
  • 66b95bb955 codewalker: only mods load option PichotM3 2019-10-31 23:29:07 -0400
  • fa268ec9c8 Replaced MetaTypeName.VECTOR3 with MetaName.FloatXYZ dexy 2019-10-31 22:11:17 +1100
  • fbe4373b07 Deleted ancient MapForm files dexy 2019-10-31 19:11:10 +1100
  • 96a561798c Fix for MLO Instance rotations dexy 2019-10-31 19:01:06 +1100
  • 4834b8c520 Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. dexy 2019-10-31 17:11:12 +1100
  • 262e6666c9 Hopefully fix for Folder Select dialog not showing the correct autodetected path dexy 2019-10-31 15:24:57 +1100
  • 6e004329f4 Merged changes to YcdForm - export .onim (experimental) dexy 2019-10-31 15:01:20 +1100
  • 7adc4b6eea Merged upgrades to Clip and YcdFile dexy 2019-10-31 14:56:40 +1100
  • 7770e4bbea
    Merge pull request #57 from pnwparksfan/Auto_Detect_GTA_Folder_3 dexyfex 2019-10-30 22:42:17 +1100
  • 834cb6bde2
    Merge pull request #56 from PichotM/patch-1 dexyfex 2019-10-30 22:40:53 +1100
  • 2bba3d6e89
    Merge pull request #53 from alexguirre/scenario-type-groups dexyfex 2019-10-30 22:40:04 +1100
  • dc8cc398ec
    Merge pull request #54 from emcifuntik/master dexyfex 2019-10-30 22:39:24 +1100
  • bf150eb0a7
    Merge pull request #55 from pnwparksfan/ImportUnknownModelsetScenarios dexyfex 2019-10-30 22:38:57 +1100
  • 5b3db27da0
    Merge pull request #52 from z87/master dexyfex 2019-10-30 22:37:07 +1100
  • 0888cde9ad
    Merge pull request #48 from pnwparksfan/copy-rpf-to-mods dexyfex 2019-10-30 22:36:20 +1100
  • 775445c6b5 Converted ExploreForm folder open dialog to new style PNWParksFan 2019-10-28 00:21:10 -0700
  • 81a8d91c1e Converted folder selector for GTA V folder to new-style folder selection dialog PNWParksFan 2019-10-28 00:09:25 -0700
  • 07a724ee0f Changed to more reusable methods PNWParksFan 2019-10-27 23:39:25 -0700
  • 644733a8d0 Added detection of OIV path for increased conversion PNWParksFan 2019-10-27 23:28:15 -0700
  • b74016bba4 Added auto-detection of GTA V folder from registry PNWParksFan 2019-10-27 23:15:56 -0700
  • ec6080768b
    codewalkercore/archetype: portals objects deletion pichotm 2019-10-25 21:20:32 -0400
  • 31422c4415 added ped modelset fix PNWParksFan 2019-09-08 22:58:58 -0700
  • 3030e66aae Merge branch 'master' into ImportUnknownModelsetScenarios PNWParksFan 2019-09-08 22:48:19 -0700
  • 2f65546e86 Worked on scenario import PNWParksFan 2019-09-08 22:47:47 -0700
  • 47a90ad790 Fixed name for ymts (Now we can add clothes as DLCs) Eugene Pogrebnyak 2019-08-09 01:24:02 +0300
  • d260a58ee6 Add support for ScenarioTypeGroups in scenario files alexguirre 2019-08-04 00:51:05 +0200
  • eeaf4b1552 Additional popgroups.ymt hashes from 1.41 z87 2019-06-27 22:15:43 +0300
  • 807f015f54 'early' working ynd mover PichotM 2019-06-25 04:13:08 +0200
  • a7bbf32dba Moved README, Todo and Notice to solutions items Carmine 2019-06-11 08:35:28 +0200
  • 4475d4c80b Moved CodeWalker main project to subfolder Carmine 2019-06-10 18:06:40 +0200
  • 39a5412ed1 Moved Shaders project to CodeWalker.Shaders Carmine 2019-06-10 18:04:17 +0200
  • 5b627d72f4 Updated nuget packages Carmine 2019-06-10 18:00:06 +0200
  • 1070581a6f Migrate packages.config to PackageRefence Carmine 2019-06-10 17:59:09 +0200
  • 8c05eac5b5 Added method to copy RpfFile to Mods folder, and some helper functions PNWParksFan 2019-06-03 00:12:52 -0700
  • ac9c11d003 added filter option to inspect model, complete model list and vehicle Nuno Neto 2019-05-30 03:10:40 +0100
  • 4559312f1c Handle mouse back/forward in RPF Explorer, Fix 2D mode ymap frustum culling, Added Disable embedded collisions flag name on Entity form dexy 2019-03-30 03:30:45 +1100
  • 60b1570930 Fix for vehicle wheels rendering corrupting the saved file dexy 2019-03-28 20:33:07 +1100
  • bd283a5c07 Ymap frustum culling dexy 2019-03-23 22:23:37 +1100
  • a434d9ad55 RPF Explorer support for files not in RPFs dexy 2019-03-22 22:18:28 +1100
  • 4bc51f8d69 Added Save button to ModelForm, fixed material editor not updating all relevant geometries on parameter change dexy 2019-03-22 20:07:12 +1100
  • 023be70bb4 Model Material Editor dexy 2019-03-22 01:29:37 +1100
  • 8324e1ecda Added InvertTexcoordV option to FbxConverter class dexy 2019-03-21 14:02:59 +1100
  • d1cdc5a3d9 Renamed Explorer cmd file dexy 2019-03-21 14:02:22 +1100
  • bc1efebe5c FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition dexy 2019-03-20 21:21:47 +1100
  • decc3dccb4 Fix for resources saving empty arrays dexyfex 2019-03-13 04:23:30 +1100
  • 47113036ae Audio dat progress dexyfex 2019-03-13 04:22:36 +1100
  • 08d1cdcdf3 Audio dat progress dexyfex 2019-03-12 01:13:04 +1100
  • 3116c049fd
    Merge pull request #46 from carmineos/update/boundmaterial dexyfex 2019-03-07 16:50:14 +1100
  • e49c1413c3 Dat151 progress dexyfex 2019-03-07 16:46:42 +1100
  • fc18820930 Dat151 progress dexyfex 2019-03-06 01:20:31 +1100
  • 7f4e0a1571 Dat151 progress dexyfex 2019-03-05 02:55:14 +1100
  • bb5647d1c1 Dat151 progress dexyfex 2019-03-04 00:24:30 +1100
  • ebf2e5df87 Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators Carmine 2019-03-02 18:57:10 +0100
  • 21c9eda43c Dat151 progress dexyfex 2019-03-03 04:54:13 +1100