Commit Graph

32 Commits

Author SHA1 Message Date
dexy
7fb07e1a27 Opening ytyp in project window now updating world view archetypes 2019-12-01 17:31:44 +11:00
dexy
5a869fa836 Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00
dexy
4cc780a461 New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone 2019-11-05 20:47:10 +11:00
alexguirre
d260a58ee6 Add support for ScenarioTypeGroups in scenario files 2019-08-06 19:50:23 +02:00
dexy
0790169e2e Generate LOD Lights streetLight research, fix for MenyooXML import static objects 2019-01-26 09:00:38 +11:00
dexy
c14590ff42 Generate LOD Lights tool (WIP) 2019-01-21 17:30:43 +11:00
dexy
6533d842bc XML to audio dat.rel conversion progress 2019-01-19 14:28:45 +11:00
dexy
35d10a8e48 XML to audio dat.rel conversion progress 2019-01-19 04:31:13 +11:00
dexy
179afd5794 Audio dat.rel to XML conversion 2019-01-16 00:51:53 +11:00
dexy
ac3bcb7f4e Added MetaNames by 0x1F9F1 - from companion app 2019-01-13 19:51:49 +11:00
dexy
a64b52899d Fixed UI bug with New Emitter/Zone list 2018-12-28 19:31:52 +11:00
dexy
1d1295c29d Dat151 progress 2018-12-28 19:02:21 +11:00
dexy
a4ca5f812d Dat151 progress 2018-12-27 21:37:44 +11:00
dexy
77d9c4e4c8 Dat151 progress 2018-12-27 00:20:39 +11:00
dexy
05d302a4e1 Dat151 progress 2018-12-25 22:40:49 +11:00
dexy
34a29a5faa Added Edit Archetype button on Entity Editor, improved Archetype editing hash parsing 2018-12-17 01:26:23 +11:00
dexy
439d10e23a Fixed editing lagginess when project window open, and fixed editing widget deadlock issue 2018-12-17 00:07:20 +11:00
dexy
37afa2335c Moved entity sets checkboxlist to MLO Instance tab on entity panel. Added support for updating/saving MLO instance data. Added support for updating/saving TImeArchetype data. 2018-12-16 22:32:33 +11:00
dexyfex
e004a5ad18 Merge remote changes with local 2018-12-03 19:59:06 +11:00
Soloman
462e464c2f Ability to edit YTYP files and MLO Entity Defintions + Revisions to grass brush (#33)
* - Add ability to edit/add ytyp files to project.
- Add ability to edit/add ytyp archetype files to ytyp.
- Add ability to add/remove entities from mlo archetype defs.
- Add ability to save ytyp files.
- Add dialog popup before optimizing grass batches.
- Fix grass batches not being selected when chaning selection in project explorer.
- Merged with upstream/master.
- Squashed last 4 commits for PR cleanliness.

* Fixed windows forms reference error.

* - Added error checking to deleting mlo entities.
- Fixed various bugs with deleting mlo entities.
- Fixed edit archetype panel Asset Type box.
- Removed redundant/unnecessary.
- Removed backwards references between MCEntityDef and YmapEntityDef. All ymap entity to mcentity references are grabbed using indecies in the MloInstanceData class.
- Fixed "YmapMenu" not showing when selecting entities/mlo entities in project form.

Current bugs:
- Loading a ytyp file -- mlo entities are not editiable, and are created in the world.
- entitysets are not editable (properly).
- Removing an mloinstancedef from a ymap does not delete the mlo instance's gizmo from the world, and it's still selectable. (Although all references are lost, and I believe collected by the GC?)

* - Moved archetype initialization methods YmapFile.InitYmapEntityArchetypes(GameFileCache gfc)  and MloInstanceData.InitYmapEntityArchetypes(GameFileCache gfc)
- Added ability to load mlo instance defs through ymap files.
- Fixed add method for mlo archetypes.

* - Removed SetOrientationInv.
- Removed unreachable code + updated comment.
- Renamed CreateEntity to CreateYmapEntity, and renamed params for consistency.

* Split calls to CreateYmapEntity() and MloArchetype.AddEntity().

* Fixed redundant rotation inversions.

* - Added ability to select rooms.
- Changed tree view grouping for mlo entities.
- Fixed projectexplorer selection bugs.
- Added ability to toggle mlo entity sets.
- Fixed some change events when editing archetypes.
2018-12-03 19:54:04 +11:00
dexyfex
3b8b99551e Merge remote changes with local 2018-08-15 09:00:05 +10:00
Soloman N
6bce9acbcd Some revisions to grass brush.
- Made some changes to the way I check for deleting instances.
- Added a new bounding box check for painting grass.
- Made GetNewGrassBounds return a bounding box instead of our parameters
- Added new Expand method to bounding box util
- Added instance radius check and instance brush check to project form for possible future instance types (Props)
- Added grass brush gizmo
- Updated gui for grass instance batch panel
- Fixed bug with GoToPosition (with bounds)
2018-06-10 09:36:50 -04:00
Soloman N
b971beb5bf added grass painting 2018-06-07 12:42:41 -04:00
dexyfex
0b6432ceff GenerateNavMeshPanel WIP 2018-06-02 02:25:12 +10:00
PNWParksFan
d7fce98f75 Added sanity check to saving path node files 2018-04-23 01:18:50 -07:00
dexyfex
f5d384601e Projects code to support audio placements editing 2018-03-17 00:16:57 +11:00
dexyfex
8b72fc1220 Editing points and portals in navmesh, improved DX error message 2018-03-14 12:36:43 +11:00
dexyfex
ab64a82791 Ynv polygon properties editing 2018-03-10 04:58:44 +11:00
dexyfex
68273e7dca Refactored loading resource files from raw byte array code 2018-03-08 12:15:28 +11:00
dexyfex
2e75c875bd Theming for RPF Explorer 2018-03-04 03:09:39 +11:00
dexyfex
e82fe6179c Added Import Menyoo XML function to new ProjectForm 2018-03-04 00:37:55 +11:00
dexyfex
6733b2a909 New ProjectForm, moved and renamed old ProjectForm 2018-03-04 00:09:31 +11:00