Commit Graph

394 Commits

Author SHA1 Message Date
dexy
56b148a070 Dat151 name updates 2019-01-22 12:57:16 +11:00
dexy
239ff7fd8e Fixed bug in Generate LOD Lights when ymaps had no entities 2019-01-22 10:03:28 +11:00
dexy
38b9b8fc0a Generate LOD Lights type added 2019-01-21 21:05:32 +11:00
dexy
7f16c84360 Generate LOD Lights now using bone ids 2019-01-21 19:30:49 +11:00
dexy
c14590ff42 Generate LOD Lights tool (WIP) 2019-01-21 17:30:43 +11:00
dexy
d7be3a70d4 Updated names for game.dat151.rel 2019-01-21 12:24:02 +11:00
dexy
402fe391f3 Speech dat4.rel progress, dat151 XML improvements 2019-01-21 10:50:49 +11:00
dexy
6d8a785635 XML editing for audioconfig.dat4.rel 2019-01-20 16:54:42 +11:00
dexy
63a7b1bceb Updated names for rel.xml 2019-01-20 10:45:16 +11:00
dexy
d028f6e876 XML, .meta, .txt files can now be edited directly when RPF Explorer in edit mode 2019-01-20 10:27:46 +11:00
dexy
053d561480 Remembering custom names from imported .rel.xml and .pso.xml files 2019-01-20 10:04:52 +11:00
dexy
33af1b45f8 RPF Explorer import/export .rel XML options 2019-01-20 09:34:44 +11:00
dexy
f1562e6da0 Audio dat.rel XML editing 2019-01-19 22:39:47 +11:00
dexy
3c38006a2b Dat54 progress 2019-01-19 21:04:43 +11:00
dexy
6533d842bc XML to audio dat.rel conversion progress 2019-01-19 14:28:45 +11:00
dexy
35d10a8e48 XML to audio dat.rel conversion progress 2019-01-19 04:31:13 +11:00
dexy
4d2f54c9c8 Dat151 progress 2019-01-18 11:36:49 +11:00
dexy
08c1ba28a2 Dat151 progress 2019-01-18 01:36:58 +11:00
dexy
ffb7399854 Dat151 progress 2019-01-16 22:19:55 +11:00
dexy
179afd5794 Audio dat.rel to XML conversion 2019-01-16 00:51:53 +11:00
dexy
2c5a907a8e Changed scenario chain node type dropdown to text entry with autocomplete 2019-01-14 12:55:10 +11:00
dexy
863ab0eb58 Changed scenario type and model set dropdowns to text entry with autocomplete 2019-01-14 12:52:37 +11:00
dexy
9af0b41967 Fix for XML/PSO conversion inaccuracies 2019-01-14 12:25:03 +11:00
dexy
fbf57293c1 Skewy wheels bug fix 2019-01-13 22:18:57 +11:00
dexy
d794f592d8 Vehicle wheel right hand side flip/fix 2019-01-13 21:31:33 +11:00
dexy
15adf26f81 Added MetaNames by 0x1F9F1 2019-01-13 20:40:55 +11:00
dexy
a490640f55 R30_dev6 2019-01-13 20:22:01 +11:00
dexy
ac3bcb7f4e Added MetaNames by 0x1F9F1 - from companion app 2019-01-13 19:51:49 +11:00
dexy
6ecfe0f235 Fixed bug in reading some PSO arrays 2019-01-13 19:25:53 +11:00
dexy
9506069e35 Fixed bug in PSO/XML conversion for structure pointers 2019-01-13 18:13:03 +11:00
dexy
187f8379cd Vehicle viewer progress 2019-01-13 17:04:32 +11:00
dexy
719631580c Added Interiors section to generated manifests 2019-01-13 09:46:52 +11:00
dexy
37bbea4607 Added save manifest file button to manifest generator, improved manifest generator accuracy for interior ytyps 2019-01-13 09:03:27 +11:00
dexy
987d121cc0 Cleaned up MetaNames commented hashes 2019-01-12 17:57:37 +11:00
dexy
e39784f817 Added MetaNames from dav90 2019-01-12 17:45:19 +11:00
dexy
04b7370ba0 Added MetaNames from dav90 2019-01-12 15:40:50 +11:00
dexy
66b498738a Fixing carcols file loading, VehicleForm tools panel added 2019-01-12 13:49:31 +11:00
dexy
d7d4054971 Fix for XmlMeta not importing Vector3 arrays properly, Added extra texture sampler options 2019-01-12 12:17:02 +11:00
dexy
f3c7538d78 Fixed vehicle license plates rendering 2019-01-11 20:40:13 +11:00
dexy
8dafe56db0 CarVariationsFile parsing 2019-01-11 19:56:57 +11:00
dexy
b22fd9fb76 CarModColsFile parsing 2019-01-11 18:56:56 +11:00
dexy
dce5c4d6ab CarColsFile parsing 2019-01-11 18:15:25 +11:00
dexy
3bd78d848d Vehicle files progress 2019-01-11 14:24:50 +11:00
dexy
d7623c3243 Moved tools forms into Tools folder, removed unused Materials.txt 2019-01-10 12:47:59 +11:00
dexy
6c244c6406 Replaced CMapData and CEntityDef property gets with field gets for performance 2019-01-09 18:09:12 +11:00
dexy
dd3b8bdab4 Waiting for textures to load before rendering 2019-01-09 16:55:11 +11:00
dexy
55ae14f1b0 Moved renderable cache to its own thread so GameFileCache doesn't interfere - better loading performance? 2019-01-09 13:25:23 +11:00
dexy
f74fde1c67 RPF explorer now loading all archetypes for better texturing in model viewer (for eg DLC drawables) 2019-01-09 12:47:03 +11:00
dexy
da7a9e106f HD textures option in model viewer 2019-01-09 12:15:38 +11:00
dexy
1af436b403 Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity 2019-01-08 18:57:24 +11:00