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mirror of https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker synced 2026-05-15 02:48:31 +08:00
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178 Commits 1 Branch 0 Tags
bab66680212031947cd0a723aad03ebfc75a0b6a
Commit Graph

13 Commits

  • Nav mesh progress
    dexyfex · 2018-05-01 22:34:52 +10:00
    bab6668021
  • BoundsMaterialTypes: Read colours from materialfx.dat
    Carmine · 2018-04-03 14:27:15 +02:00
    4235c5a0c2
  • Rendering support for missing/new vertex type used by some vehicles
    dexyfex · 2018-03-17 01:03:37 +11:00
    a85eb257be
  • Editing points and portals in navmesh, improved DX error message
    dexyfex · 2018-03-14 12:36:43 +11:00
    8b72fc1220
  • Navmesh/paths rendering depth bias, navmesh points and portals now selectable
    dexyfex · 2018-03-12 04:42:20 +11:00
    761278fd0b
  • Removed unnecessary SharpDX. prefixes
    dexyfex · 2018-03-11 01:27:13 +11:00
    07330891bf
  • Nav mesh editing improvements
    dexyfex · 2018-03-11 01:12:08 +11:00
    9e448fdacc
  • Ynv polygon properties editing
    dexyfex · 2018-03-10 04:58:44 +11:00
    ab64a82791
  • Fix for typing in textboxes when trying to move the camera in world view. Fixed debugging property exceptions in ResourceBaseTypes
    dexyfex · 2018-03-04 21:35:33 +11:00
    6da590530b
  • Rendering scenario vehicles at correct height
    dexyfex · 2018-03-04 06:24:15 +11:00
    4ff94156e7
  • Render vehicle wheels
    dexyfex · 2018-02-27 03:05:59 +11:00
    38f4031da0
  • LightAttributes_s: renamed Unknown_1Bh as Flashiness and splitted Type into Type + GroupId (according to openFormats)
    Carmine · 2018-02-24 21:12:14 +01:00
    2e09a96329
  • Moved all GameFiles to CodeWalker.Core
    dexyfex · 2018-02-25 00:59:00 +11:00
    cbd242b8cc
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