Commit Graph

19 Commits

Author SHA1 Message Date
dexy
4bc51f8d69 Added Save button to ModelForm, fixed material editor not updating all relevant geometries on parameter change 2019-03-22 20:07:12 +11:00
dexy
023be70bb4 Model Material Editor 2019-03-22 01:29:37 +11:00
dexy
187f8379cd Vehicle viewer progress 2019-01-13 17:04:32 +11:00
dexy
da7a9e106f HD textures option in model viewer 2019-01-09 12:15:38 +11:00
dexy
9dde38c930 HD textures (WIP), vehicles.meta gtxd loading 2019-01-06 05:04:33 +11:00
dexyfex
cda768eb22 Button in model viewer to open embedded texture dict in YTD viewer 2018-03-17 02:24:21 +11:00
dexyfex
bcfeb4fa30 Model viewer starting camera position improvement 2018-03-17 01:53:49 +11:00
dexyfex
761278fd0b Navmesh/paths rendering depth bias, navmesh points and portals now selectable 2018-03-12 04:42:20 +11:00
dexyfex
07330891bf Removed unnecessary SharpDX. prefixes 2018-03-11 01:27:13 +11:00
dexyfex
ab64a82791 Ynv polygon properties editing 2018-03-10 04:58:44 +11:00
PNWParksFan
6ae3b470f6 Switched everything to new GTAFolder class and removed all direct references to Settings.Default.GTAFolder 2018-02-21 01:12:17 -08:00
dexyfex
4cbf85bd03 Added invert mouse option. 2018-01-02 11:07:24 +11:00
dexyfex
77e9c0566f Refactored rendering and input code, added show skeletons option to WorldForm 2018-01-02 07:52:54 +11:00
dexyfex
470f71d6ca R28_dev1 - Turkish weather bug fix, .rel progress 2017-12-20 10:52:50 +11:00
dexyfex
3e46c2e60a ModelForm fragment render refactor, Grass setting 2017-10-01 18:07:45 +11:00
dexyfex
bac531208c Multi-selection, move, undo/redo 2017-09-26 10:27:18 +10:00
dexyfex
dc9084fc30 Show skeletons in model viewer, Clips progress update 2017-09-24 20:14:41 +10:00
dexyfex
5fbe3891cd Checkboxes for entity & cargen flags in project window, fix for backwards heads 2017-09-23 21:46:49 +10:00
dexyfex
a8243c3e0e R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00