Commit Graph

34 Commits

Author SHA1 Message Date
dexyfex
ab64a82791 Ynv polygon properties editing 2018-03-10 04:58:44 +11:00
dexyfex
bfddaada31 Drawing interior mirror portals different colour 2018-03-08 03:05:23 +11:00
dexyfex
0264011ad0 Shader improvements for decal_dirt 2018-03-07 22:24:37 +11:00
dexyfex
a68523b2ef Improved interior info display and XML conversion 2018-03-07 13:12:20 +11:00
dexyfex
6da590530b Fix for typing in textboxes when trying to move the camera in world view. Fixed debugging property exceptions in ResourceBaseTypes 2018-03-04 21:35:33 +11:00
dexyfex
4ff94156e7 Rendering scenario vehicles at correct height 2018-03-04 06:24:15 +11:00
dexyfex
6733b2a909 New ProjectForm, moved and renamed old ProjectForm 2018-03-04 00:09:31 +11:00
dexyfex
c093aa4736 New Project Window 2018-03-04 00:03:08 +11:00
dexyfex
a590df5035 Snap to ground and grid options 2018-02-25 23:30:29 +11:00
dexyfex
cbd242b8cc Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
dexyfex
375db771ee Merging GTAFolder changes 2018-02-25 00:57:47 +11:00
dexyfex
709bf125ce Created CodeWalker.Core 2018-02-24 22:52:58 +11:00
PNWParksFan
d7938dd1d8 Added GTA V folder check to main entry point in Program.cs, improved folder selection dialog
- Added bool app setting for remember GTA folder (vs. prompt every start)
 - Added checkbox to folder selection dialog for remember GTA folder
 - Changed folder selection dialog to fixed dialog window border
 - Set default Enter/Esc buttons on folder selection dialog
2018-02-21 00:27:01 -08:00
Carmine
b6cbcb6ea7 DrawableModel: replaced more names 2018-01-04 10:35:38 +01:00
dexyfex
4cbf85bd03 Added invert mouse option. 2018-01-02 11:07:24 +11:00
dexyfex
0d0a3d19d1 Hide GTAV map project option now hides collision meshes, Occlusion ymaps added to main grid 2018-01-02 08:26:56 +11:00
dexyfex
77e9c0566f Refactored rendering and input code, added show skeletons option to WorldForm 2018-01-02 07:52:54 +11:00
dexyfex
ad46bc816c Relocated RPF binary search to BinarySearchForm. Added undo operations for audio placements. Removed RPF Browser tools menu entry (it's now obsolete). Renamed MainForm to MenuForm. 2017-12-24 22:49:04 +11:00
dexyfex
9fd0a7d7a9 Render and select sphere audio zones and static emitters 2017-12-22 11:25:19 +11:00
dexyfex
d8fd82c350 Render and select audio zones (box shapes only, no spheres yet) 2017-12-22 07:26:04 +11:00
dexyfex
470f71d6ca R28_dev1 - Turkish weather bug fix, .rel progress 2017-12-20 10:52:50 +11:00
dexyfex
eab1526df5 Selected scenario vehicle nodes display car model 2017-10-02 01:06:12 +11:00
dexyfex
81e24ef86f Selected CarGen using popGroup for vehicle model set 2017-10-01 18:52:50 +11:00
dexyfex
3e46c2e60a ModelForm fragment render refactor, Grass setting 2017-10-01 18:07:45 +11:00
dexyfex
4084ecf3e9 Render selected CarGen fragment 2017-10-01 17:29:31 +11:00
dexyfex
33880bf8f6 Import scenario chain CSV, PathBVH overflow bug fix. 2017-09-30 23:58:00 +10:00
dexyfex
fd740a761d YCD inspector form. Minor PSO to XML improvements 2017-09-29 22:23:37 +10:00
dexyfex
f974c9eb49 Created MloArchetype and TimeArchetype subclasses, Meta pointer improvement 2017-09-28 14:28:09 +10:00
dexyfex
7ddd88e561 MetaTypes rearrangement, Archetype restructuring start 2017-09-28 02:24:21 +10:00
dexyfex
24370c1b5d Multi-select update graphics, fix for multi-move path nodes 2017-09-26 12:07:45 +10:00
dexyfex
bac531208c Multi-selection, move, undo/redo 2017-09-26 10:27:18 +10:00
dexyfex
efc05e1485 R26 - Added key binding for First Person mode, updated todo 2017-09-22 19:28:49 +10:00
dexyfex
2b48336e47 R26_dev8 - PopZone display, Project manifest XML 2017-09-22 17:50:26 +10:00
dexyfex
a8243c3e0e R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00