dexy
|
5ebda6f0bb
|
HD lights rendering in exterior and lodlights switching, lights falloff fix
|
2021-05-03 22:59:31 +10:00 |
|
dexy
|
18285265ca
|
Improved renderable cache invalidating, stops lights etc from flashing when editing
|
2021-05-03 02:21:42 +10:00 |
|
dexy
|
2c8311c936
|
LodLights generator positions improvement
|
2021-05-03 00:57:14 +10:00 |
|
dexy
|
12dd40ea8e
|
Light hash calculation using correct bounding boxes
|
2021-05-02 23:30:45 +10:00 |
|
dexy
|
7b628aeab2
|
Light hash calculation including archetype extensions
|
2021-05-02 23:09:21 +10:00 |
|
dexy
|
e18cf990fe
|
Moved entity light hash generation to YmapEntityDef and added Lights array to entity
|
2021-05-02 04:57:24 +10:00 |
|
dexy
|
384ad0c9cb
|
LodLights generator progress, correct hash for some lights
|
2021-05-02 00:33:13 +10:00 |
|
dexy
|
77e036e750
|
Spot lights geometry improvement, LodLights cone angles and game crash fixes
|
2021-05-01 21:17:43 +10:00 |
|
dexy
|
ea876743bc
|
LodLights rotating and scaling
|
2021-04-30 18:19:54 +10:00 |
|
dexy
|
a8e212135c
|
OccludeModel and BoxOccluder editing basics
|
2021-04-30 02:15:23 +10:00 |
|
dexy
|
7eec785459
|
Render window glass projections from fragments in model viewer and vehicle viewer
|
2021-04-27 21:29:42 +10:00 |
|
dexy
|
5cdde7a34f
|
LodLights editing basics
|
2021-04-26 04:41:02 +10:00 |
|
dexy
|
edd8916c1f
|
LodLights selection basics, replaces DistantLodLights mode
|
2021-04-22 15:16:11 +10:00 |
|
dexy
|
b3f9312790
|
Auto calculate ymap flags and extents options in project window
|
2021-04-21 19:07:32 +10:00 |
|
dexy
|
0f6474242d
|
Added heightmap rendering and waterheight.dat file reading/rendering code
|
2021-04-21 06:26:32 +10:00 |
|
dexy
|
25df592731
|
Support for little endian heightmaps conversion
|
2021-04-18 20:39:49 +10:00 |
|
dexy
|
ab4a34cc53
|
Heightmap/XML conversion
|
2021-04-18 00:30:32 +10:00 |
|
dexy
|
ac14e716d8
|
Added missing YNV content flag
|
2021-04-17 06:51:33 +10:00 |
|
dexy
|
4751818703
|
YNV/XML conversion
|
2021-04-17 06:33:23 +10:00 |
|
dexy
|
6268298207
|
List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
|
2021-04-15 17:40:23 +10:00 |
|
dexy
|
e0bd87f51c
|
Fixed ReadXML for Dat151PedR2PVG
|
2021-04-14 15:38:51 +10:00 |
|
dexyfex
|
80b5372cd7
|
Merge pull request #82 from cpast/cpast
Race-aware ped voice groups
|
2021-04-14 15:36:51 +10:00 |
|
dexyfex
|
3bbddbcc6d
|
Merge pull request #91 from pnwparksfan/menyoo-import-updates
Updated Menyoo spooner XML import
|
2021-04-14 15:27:53 +10:00 |
|
dexyfex
|
b20af501e0
|
Merge pull request #94 from emcifuntik/master
Changed entity hash generation method to real one used in RAGE
|
2021-04-14 15:26:46 +10:00 |
|
dexy
|
2b8ac5bb65
|
Fix for RPF Explorer crash when previously opened folder was deleted
|
2021-04-14 15:23:20 +10:00 |
|
dexy
|
66b1d619fe
|
Fixed Monkey Mess
|
2021-04-14 15:08:38 +10:00 |
|
dexyfex
|
f83233f6fc
|
Merge pull request #95 from alexguirre/synth
Synth bytecode disassembler/assembler
|
2021-04-14 14:54:25 +10:00 |
|
dexyfex
|
8b5d4bcedb
|
Merge pull request #99 from carmineos/mpheist4/gtxd
Cayo Perico: Load mph4_gtxd.ymt
|
2021-04-14 14:52:23 +10:00 |
|
dexyfex
|
4271e16095
|
Merge pull request #101 from nikez/master
fix(gamefiles): Added proper description to game audio file
|
2021-04-14 14:52:01 +10:00 |
|
dexyfex
|
c407760674
|
Merge pull request #102 from Monkeypolice188/master
Dat54RelType Header Field Names (Update RelFile.cs)
|
2021-04-14 14:49:38 +10:00 |
|
cpmodding
|
a19431bb58
|
loads of new flags for ytyp/ymap/scenario files (#105)
* ytyp/ymap/scenario/mlo flags update
* Revert "ytyp/ymap/scenario/mlo flags update"
This reverts commit 8a9f58fa49 .
* loads of new flags for ytyp/ymap/scenario files
|
2021-04-14 14:45:52 +10:00 |
|
dexy
|
d6b4d0b3a5
|
Improved error message for missing .dds files on XML import
|
2021-04-14 14:07:37 +10:00 |
|
dexy
|
fc0d84d9dd
|
Fix for incorrect ordering of ChildIndices in skeletons after XML import
|
2021-04-08 01:37:21 +10:00 |
|
dexy
|
bee7eb22f7
|
Added code to generate Shaders.xml for XML plugins
|
2021-04-07 16:52:32 +10:00 |
|
Monkeypolice188
|
b196ef1b3b
|
Update RelFile.cs
|
2021-01-28 12:52:54 +00:00 |
|
Nikez
|
9b45cb7b54
|
fix(gamefiles): Added proper description to game audio file
|
2021-01-27 11:53:48 +01:00 |
|
carmineos
|
2a2375de85
|
mpheist4: load mph4_gtxd.ymt
|
2020-12-29 13:08:21 +01:00 |
|
alexguirre
|
07e80ef3fa
|
Synth bytecode disassembler/assembler
|
2020-12-08 20:30:32 +01:00 |
|
Eugene Pogrebnyak
|
3e05173d11
|
Fixed hash generation to 100% fit RAGE one
|
2020-12-03 23:47:39 +03:00 |
|
Eugene Pogrebnyak
|
44c71139f1
|
Changed entity hash generation method to real one used in RAGE
|
2020-12-03 14:30:15 +03:00 |
|
PNWParksFan
|
591f93907f
|
Added sane limit for specified LOD dist on menyoo XML import
|
2020-11-07 02:53:03 -08:00 |
|
PNWParksFan
|
bb453883c2
|
Updated Menyoo spooner XML import
- Added livery support for cargens
- Changed default cargen paint properties to -1 to avoid all-black cars spawning
- Added texture tint variation for props
|
2020-11-07 01:48:31 -08:00 |
|
cpast
|
d4e7bb5af3
|
Name the PedR2PVG group of race-aware ped voice groups, as well as various entries for the voice group associated with particular races.
|
2020-05-26 16:59:40 -04:00 |
|
dexy
|
6f1d148875
|
Added text for some car gen flags
|
2020-04-22 18:44:44 +10:00 |
|
dexy
|
e77c2b95ec
|
Bug fix for loading some modded drawables
|
2020-04-20 23:58:25 +10:00 |
|
dexy
|
a510b9b37a
|
RPF Explorer improvements
|
2020-03-22 10:57:37 +11:00 |
|
dexy
|
32e75cb2a1
|
Fixed collisions bound geometry render transform bug
|
2020-03-22 10:09:46 +11:00 |
|
dexy
|
f98a7c8411
|
Support for saving files outside of RPFs in MetaForm, ModelForm and RelForm
|
2020-03-22 05:08:13 +11:00 |
|
dexy
|
ff93caafcd
|
RPF Explorer improvements
|
2020-03-21 12:19:48 +11:00 |
|
dexy
|
9ca46e79bf
|
RPF Explorer improvements
|
2020-03-21 11:09:07 +11:00 |
|