dexy
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7fb07e1a27
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Opening ytyp in project window now updating world view archetypes
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2019-12-01 17:31:44 +11:00 |
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dexy
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c33a09d09f
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Ped cloth using bone weights/indices
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2019-11-30 17:38:15 +11:00 |
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dexy
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1eb8b0771b
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Cutscene peds legs fix
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2019-11-29 21:36:20 +11:00 |
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dexy
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ef1debfb41
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
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dexy
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181689ac95
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Slight improvement to .yld structs
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2019-11-28 18:41:00 +11:00 |
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dexy
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ac4d1a4b19
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Cutscene viewer using znear/zfar when animating camera
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2019-11-28 16:36:32 +11:00 |
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dexy
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9ba2e288ed
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Cutscene viewer now puts camera in correct place when not playing
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2019-11-28 16:02:13 +11:00 |
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dexy
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2f12402a03
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Cutscene viewer hide models partially working
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2019-11-27 20:24:02 +11:00 |
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dexy
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783248aeab
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Peds and weapons rendering support for multiple skeleton instances
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2019-11-27 15:01:43 +11:00 |
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dexy
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0823702527
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Cutscene viewer displaying weapons
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2019-11-27 13:32:07 +11:00 |
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dexy
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dead879d99
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Weapon rendering improvements
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2019-11-27 12:56:34 +11:00 |
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dexy
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57d5a2758e
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Cutscene viewer enable/disable models
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2019-11-26 23:35:08 +11:00 |
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dexy
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59a457cff8
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Cutscene viewer vehicles
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2019-11-26 20:47:47 +11:00 |
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dexy
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91873ea87a
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Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
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2019-11-26 17:00:41 +11:00 |
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dexy
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17dcdd88a1
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Cutscene viewer ped variations
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2019-11-26 13:14:46 +11:00 |
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dexy
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96d34ec154
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Cutscene viewer props using bone animations
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2019-11-26 04:57:21 +11:00 |
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dexy
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7e240682d0
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Cutscene viewer loading and animating props
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2019-11-26 03:10:48 +11:00 |
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dexy
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f67731ddd4
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Cutscene viewer playback improvements
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2019-11-26 02:50:30 +11:00 |
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dexy
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6467797c3d
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Cutscene viewer rendering peds
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2019-11-26 01:26:28 +11:00 |
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dexy
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319214fd7c
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Cutscene viewer looping playback
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2019-11-25 22:00:01 +11:00 |
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dexy
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866cc9ab57
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Cutscene viewer showing subtitles on WorldForm
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2019-11-25 21:35:15 +11:00 |
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dexy
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5a869fa836
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Cutscene viewer progress, Hash updates
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2019-11-25 20:44:16 +11:00 |
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dexy
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dfa62a9803
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Reorganised some files
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2019-11-23 14:34:39 +11:00 |
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dexy
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89035ef279
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Cutscenes classes loading from XML
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2019-11-23 03:57:00 +11:00 |
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dexy
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fbf603f657
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Added classes for cutscenes
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2019-11-22 23:29:09 +11:00 |
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dexy
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1cb94d6ba6
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Updated MetaNames
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2019-11-22 15:50:53 +11:00 |
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dexy
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0f7f35d28b
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
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dexy
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4e64c324cf
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Updated MetaNames
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2019-11-21 21:29:55 +11:00 |
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dexy
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b307cd5d47
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Play convertible roof animations in VehicleForm
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2019-11-21 20:26:46 +11:00 |
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dexy
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7da61d36c1
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Added root motion option to ModelForm
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2019-11-21 19:05:31 +11:00 |
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dexy
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d025f1b8d8
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Added ability to manually select animations in ModelForm
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2019-11-21 19:01:43 +11:00 |
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dexy
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53305c3f12
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Animations XML conversion progress
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2019-11-20 22:51:37 +11:00 |
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dexyfex
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f10e0dd657
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Merge pull request #65 from carmineos/shaders-src
Moved Shaders src to CodeWalker.Shaders
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2019-11-19 03:16:39 +11:00 |
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Carmine Giugliano
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2013535aec
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
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dexy
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5eaea931bf
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Removed unnecessary anims updating during playback
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2019-11-19 01:53:24 +11:00 |
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dexy
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9c903c677b
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Bug fix for RPF explorer not exporting XML for YCDs
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2019-11-19 00:33:23 +11:00 |
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dexy
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5a35688aed
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Animations XML conversion progress
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2019-11-18 23:52:58 +11:00 |
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dexy
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cf1e5c7295
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Animations XML conversion progress
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2019-11-18 05:10:55 +11:00 |
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dexy
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542b0c3210
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Populating Models and Textures tabs on PedsForm
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2019-11-17 23:53:53 +11:00 |
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dexy
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baf29066a7
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Animations XML conversion progress
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2019-11-17 22:14:00 +11:00 |
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dexy
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c98c526b5f
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Animations XML conversion progress
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2019-11-16 03:18:23 +11:00 |
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dexyfex
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7be446cf04
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Merge pull request #64 from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
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2019-11-14 19:30:13 +11:00 |
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dexy
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7e43271a67
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Animations XML conversion
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2019-11-14 18:58:20 +11:00 |
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Carmine Giugliano
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68bba817d3
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dynamic generation of vertex layouts for GTAV vertex types
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2019-11-11 12:28:37 +01:00 |
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dexy
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918ed7fccf
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Fix for leg jankyness. Added PBBNCCTTX shader
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2019-11-10 02:01:52 +11:00 |
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dexy
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639bebbc75
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Fix for crash with modded scenario files
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2019-11-09 21:10:06 +11:00 |
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dexy
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03fa5575bf
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Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference)
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2019-11-09 21:07:41 +11:00 |
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dexy
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20545145a5
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PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
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2019-11-09 18:05:41 +11:00 |
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dexy
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87092996f8
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Animations now playing sequences correctly
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2019-11-08 22:55:39 +11:00 |
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dexy
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d60234469a
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Animation evaluation improvements
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2019-11-08 19:53:29 +11:00 |
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