Commit Graph

216 Commits

Author SHA1 Message Date
dexy
56e2988713 Updated DockPanelSuite for CodeWalker.WinForms project 2018-12-16 16:40:56 +11:00
dexy
cc6e9b6c83 Updated DockPanelSuite and FastColoredTextBox to latest versions. Use NuGet manager to update your local files! 2018-12-16 16:37:48 +11:00
dexy
13a57102a9 Selectable OccludeModels, also occluder ymap indices now displayed 2018-12-15 12:12:57 +11:00
dexy
3533260884 Rendering OccludeModels when in Occlusion mode 2018-12-15 04:09:02 +11:00
dexy
ca7f270c5c Added Occlusion mode and render YmapBoxOccluders (OccludeModels todo) 2018-12-15 01:46:48 +11:00
dexy
0ec052ddbc XmlMeta bug fix for IntFlags2 2018-12-14 22:33:19 +11:00
dexy
f24691a586 Fixed RPF explorer search results back/forward bug 2018-12-14 22:17:13 +11:00
dexy
f84b51d1c1 Save RSC Meta files to RPF directly from Meta Editor form 2018-12-14 21:23:05 +11:00
dexy
e7f5238c33 Added PsoTypes generated struct and enum infos, and new MetaNames 2018-12-14 02:14:14 +11:00
dexy
775bbe79a8 Fixed new train track bug/crash 2018-12-11 15:33:39 +11:00
dexy
1e2e927cf6 Fixed grass painting and selection bugs/glitchiness 2018-12-07 13:41:18 +11:00
dexy
05d3e37394 Removed unnecessary locks when updating grass/path graphics - Improved apparent performance of grass painting when FPS is high 2018-12-05 18:26:28 +11:00
dexy
a7e2c7a0b6 Fixed RenderableCache item invalidation and cleaned up code 2018-12-05 17:36:23 +11:00
dexy
0c4001fa4b Improved RenderableCache item invalidation, Added Performance Statistics window 2018-12-05 16:23:34 +11:00
dexy
9f701ee44b Merge branch 'master' of https://github.com/dexyfex/CodeWalker 2018-12-05 11:47:28 +11:00
dexy
61afd7c24f TestAudioYmts function in GameFileCache 2018-12-05 11:47:15 +11:00
dexyfex
010350db7a Fixed build warnings 2018-12-04 17:09:28 +11:00
dexyfex
6adb6b2cc4 Removed ProjectFormOLD, fixed ProjectFile YND save bug 2018-12-03 20:07:04 +11:00
dexyfex
e004a5ad18 Merge remote changes with local 2018-12-03 19:59:06 +11:00
Soloman
462e464c2f Ability to edit YTYP files and MLO Entity Defintions + Revisions to grass brush (#33)
* - Add ability to edit/add ytyp files to project.
- Add ability to edit/add ytyp archetype files to ytyp.
- Add ability to add/remove entities from mlo archetype defs.
- Add ability to save ytyp files.
- Add dialog popup before optimizing grass batches.
- Fix grass batches not being selected when chaning selection in project explorer.
- Merged with upstream/master.
- Squashed last 4 commits for PR cleanliness.

* Fixed windows forms reference error.

* - Added error checking to deleting mlo entities.
- Fixed various bugs with deleting mlo entities.
- Fixed edit archetype panel Asset Type box.
- Removed redundant/unnecessary.
- Removed backwards references between MCEntityDef and YmapEntityDef. All ymap entity to mcentity references are grabbed using indecies in the MloInstanceData class.
- Fixed "YmapMenu" not showing when selecting entities/mlo entities in project form.

Current bugs:
- Loading a ytyp file -- mlo entities are not editiable, and are created in the world.
- entitysets are not editable (properly).
- Removing an mloinstancedef from a ymap does not delete the mlo instance's gizmo from the world, and it's still selectable. (Although all references are lost, and I believe collected by the GC?)

* - Moved archetype initialization methods YmapFile.InitYmapEntityArchetypes(GameFileCache gfc)  and MloInstanceData.InitYmapEntityArchetypes(GameFileCache gfc)
- Added ability to load mlo instance defs through ymap files.
- Fixed add method for mlo archetypes.

* - Removed SetOrientationInv.
- Removed unreachable code + updated comment.
- Renamed CreateEntity to CreateYmapEntity, and renamed params for consistency.

* Split calls to CreateYmapEntity() and MloArchetype.AddEntity().

* Fixed redundant rotation inversions.

* - Added ability to select rooms.
- Changed tree view grouping for mlo entities.
- Fixed projectexplorer selection bugs.
- Added ability to toggle mlo entity sets.
- Fixed some change events when editing archetypes.
2018-12-03 19:54:04 +11:00
dexyfex
13449c81d1 GenerateNavMeshPanel WIP 2018-12-03 19:39:42 +11:00
dexyfex
3b8b99551e Merge remote changes with local 2018-08-15 09:00:05 +10:00
dexyfex
4da1e3d8c7
Merge pull request #30 from neos7/master
Added checkbox to disable rendering of drawables and minor fields renamed
2018-08-15 08:50:44 +10:00
dexyfex
f550f99a90
Merge pull request #29 from indilo53/master
YtypFile - Add AddArchetype, RemoveArchetype and Save
2018-08-15 08:50:10 +10:00
dexyfex
f520ca4991
Merge pull request #28 from sollaholla/master
added grass painting (second revision)
2018-08-15 08:49:12 +10:00
Carmine
b3069321e1 Replaced floats with Vector3 for JointRotationLimit_s Min and Max 2018-08-14 12:15:52 +02:00
Carmine
aec2426d7b Moved renderentities check 2018-08-12 18:04:34 +02:00
Carmine
1b94cd4f04 Renamed Min and Max limits in JointRotationLimit_s 2018-08-11 18:15:23 +02:00
Carmine
8caee271f7 Renamed some fields in Bone 2018-08-11 18:13:52 +02:00
Carmine
f27672d6ad Added checkbox to disable rendering of drawables 2018-08-11 17:58:52 +02:00
Jérémie N'gadi
af930fa4ec YtypFile - Add AddArchetype, RemoveArchetype and Save 2018-07-26 22:16:54 +02:00
Soloman N
6bce9acbcd Some revisions to grass brush.
- Made some changes to the way I check for deleting instances.
- Added a new bounding box check for painting grass.
- Made GetNewGrassBounds return a bounding box instead of our parameters
- Added new Expand method to bounding box util
- Added instance radius check and instance brush check to project form for possible future instance types (Props)
- Added grass brush gizmo
- Updated gui for grass instance batch panel
- Fixed bug with GoToPosition (with bounds)
2018-06-10 09:36:50 -04:00
Soloman N
b971beb5bf added grass painting 2018-06-07 12:42:41 -04:00
dexyfex
f00ff33878 Added CodeWalker.ErrorReport standalone tool 2018-06-07 13:40:06 +10:00
dexyfex
0b6432ceff GenerateNavMeshPanel WIP 2018-06-02 02:25:12 +10:00
dexyfex
4c131fa0af Nav mesh progress 2018-05-06 14:55:54 +10:00
dexyfex
bab1bee460 Nav mesh progress 2018-05-05 01:58:23 +10:00
dexyfex
b18b1e7672 Nav mesh progress 2018-05-02 00:28:47 +10:00
dexyfex
bab6668021 Nav mesh progress 2018-05-01 22:34:52 +10:00
dexyfex
4c46a850f4 Improved rendering for nav poly selection, path shader now batches selection lines and tris 2018-05-01 18:03:20 +10:00
dexyfex
a56e87d64a R30_dev1 2018-05-01 15:11:08 +10:00
dexyfex
6ae802a910 Fixed XmlMeta and MetaXML flags/hash conversion bugs. 2018-05-01 15:03:35 +10:00
dexyfex
176da9faf1 Merge branch 'master' of https://github.com/dexyfex/CodeWalker 2018-05-01 13:21:10 +10:00
dexyfex
945bf410cc Staging random bug fixes 2018-05-01 13:20:39 +10:00
dexyfex
6344b7a84f
Merge pull request #25 from pnwparksfan/nodecheck
Added sanity check to saving path node files
2018-05-01 13:17:47 +10:00
dexyfex
9f6f8b6a0f
Merge pull request #24 from neos7/master
BoundsMaterialTypes: Read colours from materialfx.dat
2018-05-01 13:17:29 +10:00
PNWParksFan
d7fce98f75 Added sanity check to saving path node files 2018-04-23 01:18:50 -07:00
Carmine
4235c5a0c2 BoundsMaterialTypes: Read colours from materialfx.dat 2018-04-03 14:27:15 +02:00
dexyfex
cda768eb22 Button in model viewer to open embedded texture dict in YTD viewer 2018-03-17 02:24:21 +11:00
dexyfex
bcfeb4fa30 Model viewer starting camera position improvement 2018-03-17 01:53:49 +11:00