Commit Graph

860 Commits

Author SHA1 Message Date
dexy
fc0d84d9dd Fix for incorrect ordering of ChildIndices in skeletons after XML import 2021-04-08 01:37:21 +10:00
dexy
bee7eb22f7 Added code to generate Shaders.xml for XML plugins 2021-04-07 16:52:32 +10:00
Monkeypolice188
b196ef1b3b
Update RelFile.cs 2021-01-28 12:52:54 +00:00
Nikez
9b45cb7b54 fix(gamefiles): Added proper description to game audio file 2021-01-27 11:53:48 +01:00
carmineos
2a2375de85 mpheist4: load mph4_gtxd.ymt 2020-12-29 13:08:21 +01:00
alexguirre
07e80ef3fa Synth bytecode disassembler/assembler 2020-12-08 20:30:32 +01:00
Eugene Pogrebnyak
3e05173d11 Fixed hash generation to 100% fit RAGE one 2020-12-03 23:47:39 +03:00
Eugene Pogrebnyak
44c71139f1 Changed entity hash generation method to real one used in RAGE 2020-12-03 14:30:15 +03:00
PNWParksFan
591f93907f Added sane limit for specified LOD dist on menyoo XML import 2020-11-07 02:53:03 -08:00
PNWParksFan
bb453883c2 Updated Menyoo spooner XML import
- Added livery support for cargens
 - Changed default cargen paint properties to -1 to avoid all-black cars spawning
 - Added texture tint variation for props
2020-11-07 01:48:31 -08:00
Carmine Giugliano
622cbea65b BoundComposite: don't create duplicated ChildrenTransformation blocks 2020-05-31 12:35:24 +02:00
cpast
d4e7bb5af3 Name the PedR2PVG group of race-aware ped voice groups, as well as various entries for the voice group associated with particular races. 2020-05-26 16:59:40 -04:00
Yoda
682f0cfa1e Add more ability to save more options 2020-05-24 18:03:15 +02:00
dexy
6f1d148875 Added text for some car gen flags 2020-04-22 18:44:44 +10:00
dexy
e77c2b95ec Bug fix for loading some modded drawables 2020-04-20 23:58:25 +10:00
Carmine Giugliano
7405a5d125 Added EPedBoneId enum 2020-03-30 17:59:38 +02:00
dexy
a510b9b37a RPF Explorer improvements 2020-03-22 10:57:37 +11:00
dexy
32e75cb2a1 Fixed collisions bound geometry render transform bug 2020-03-22 10:09:46 +11:00
dexy
f98a7c8411 Support for saving files outside of RPFs in MetaForm, ModelForm and RelForm 2020-03-22 05:08:13 +11:00
dexy
ff93caafcd RPF Explorer improvements 2020-03-21 12:19:48 +11:00
dexy
9ca46e79bf RPF Explorer improvements 2020-03-21 11:09:07 +11:00
dexy
21645a3297 Particles resource packing improvement 2020-03-20 11:07:55 +11:00
dexy
cdbe4f59b9 Set RPF Explorer fixed panel to tree view panel 2020-03-20 04:57:27 +11:00
dexy
767e54fa1f Particles resource packing improvements 2020-03-20 04:54:59 +11:00
dexy
57f6b71bf8 Improved ResourceBuilder performance and cleaned up old code 2020-03-19 23:14:59 +11:00
dexy
140510c67c Added ResourceAnalyzer to YptFile 2020-03-19 23:13:42 +11:00
dexy
1f75bd8e06 Updated error report tool to support all launcher .exes 2020-03-19 05:43:23 +11:00
dexy
be73ea2bcb Experimental resource packing improvements 2020-03-18 05:33:18 +11:00
dexy
213f734baf Improved ResourceAnalyzer 2020-03-18 05:32:16 +11:00
dexy
1ac95eebf6 Added RpfResourcePageFlags structure 2020-03-18 05:31:11 +11:00
dexy
da62abefcf Adjusted padding for BoundGeometry Materials array 2020-03-15 02:25:09 +11:00
dexy
38bb3ebb16 Changed Skeleton Bones into array and added SkeletonBonesBlock 2020-03-15 00:52:36 +11:00
dexy
1f516a87b3 Changed DrawableModels into arrays and added DrawableModelsBlock 2020-03-14 22:23:40 +11:00
dexy
e48503e130 Changed DrawableModel.Geometries to array 2020-03-14 01:30:56 +11:00
dexy
4941f86193 Improved array caching for ResourceAnalyzer 2020-03-13 23:23:54 +11:00
dexy
7712807c36 ResourceAnalyzer improvements 2020-03-13 04:21:30 +11:00
dexy
dcfe22ade7 Fragments group names reading/writing/packing improvements 2020-03-13 01:05:59 +11:00
dexy
82338b6a88 BoundGeomOctants reading/writing/padding improvements 2020-03-12 22:31:17 +11:00
dexy
b30853b6a3 ShaderParametersBlock length calculation and padding fix 2020-03-12 09:48:56 +11:00
dexy
463058e166 ResourceAnalyzer improvement for ResourcePagesInfo length 2020-03-12 09:45:01 +11:00
dexy
413877909e Resource analyzer improvements 2020-03-12 01:33:57 +11:00
dexy
65a3435fb9 TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement 2020-03-12 00:05:49 +11:00
dexy
b89c707175 DrawableGeometry embedding BoneIds instead of using a separate block 2020-03-11 07:56:02 +11:00
dexy
a13856ee20 Experimental new resource packing fix 2020-03-11 07:15:52 +11:00
dexy
d63bc6e12b Experimental new resource packing 2020-03-11 07:14:15 +11:00
dexy
211764c0f9 Improved drawable shader parameters loading 2020-03-11 01:29:16 +11:00
dexy
d3bc78ddb4 Added ResourceAnalyzer 2020-03-10 22:50:02 +11:00
dexy
9aa228c1da Fix for XML/drawable conversion missing TextureParametersCount 2020-03-10 21:44:48 +11:00
dexy
9d41d329c4 ResourceDataReader pool improvement 2020-03-10 13:46:18 +11:00
dexy
e608912977 XML/YFT/YDR/YBN conversion VFT values added 2020-03-10 08:34:17 +11:00