dexy
|
dfa62a9803
|
Reorganised some files
|
2019-11-23 14:34:39 +11:00 |
|
dexy
|
89035ef279
|
Cutscenes classes loading from XML
|
2019-11-23 03:57:00 +11:00 |
|
dexy
|
fbf603f657
|
Added classes for cutscenes
|
2019-11-22 23:29:09 +11:00 |
|
dexy
|
1cb94d6ba6
|
Updated MetaNames
|
2019-11-22 15:50:53 +11:00 |
|
dexy
|
0f7f35d28b
|
Added RPF Explorer .yed, .yfd, .yld generic support
|
2019-11-22 00:34:27 +11:00 |
|
dexy
|
4e64c324cf
|
Updated MetaNames
|
2019-11-21 21:29:55 +11:00 |
|
dexy
|
b307cd5d47
|
Play convertible roof animations in VehicleForm
|
2019-11-21 20:26:46 +11:00 |
|
dexy
|
7da61d36c1
|
Added root motion option to ModelForm
|
2019-11-21 19:05:31 +11:00 |
|
dexy
|
d025f1b8d8
|
Added ability to manually select animations in ModelForm
|
2019-11-21 19:01:43 +11:00 |
|
dexy
|
53305c3f12
|
Animations XML conversion progress
|
2019-11-20 22:51:37 +11:00 |
|
dexyfex
|
f10e0dd657
|
Merge pull request #65 from carmineos/shaders-src
Moved Shaders src to CodeWalker.Shaders
|
2019-11-19 03:16:39 +11:00 |
|
Carmine Giugliano
|
2013535aec
|
Moved Shaders src to CodeWalker.Shaders
|
2019-11-18 16:25:40 +01:00 |
|
dexy
|
5eaea931bf
|
Removed unnecessary anims updating during playback
|
2019-11-19 01:53:24 +11:00 |
|
dexy
|
9c903c677b
|
Bug fix for RPF explorer not exporting XML for YCDs
|
2019-11-19 00:33:23 +11:00 |
|
dexy
|
5a35688aed
|
Animations XML conversion progress
|
2019-11-18 23:52:58 +11:00 |
|
dexy
|
cf1e5c7295
|
Animations XML conversion progress
|
2019-11-18 05:10:55 +11:00 |
|
dexy
|
542b0c3210
|
Populating Models and Textures tabs on PedsForm
|
2019-11-17 23:53:53 +11:00 |
|
dexy
|
baf29066a7
|
Animations XML conversion progress
|
2019-11-17 22:14:00 +11:00 |
|
dexy
|
c98c526b5f
|
Animations XML conversion progress
|
2019-11-16 03:18:23 +11:00 |
|
dexyfex
|
7be446cf04
|
Merge pull request #64 from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
|
2019-11-14 19:30:13 +11:00 |
|
dexy
|
7e43271a67
|
Animations XML conversion
|
2019-11-14 18:58:20 +11:00 |
|
Carmine Giugliano
|
68bba817d3
|
dynamic generation of vertex layouts for GTAV vertex types
|
2019-11-11 12:28:37 +01:00 |
|
dexy
|
918ed7fccf
|
Fix for leg jankyness. Added PBBNCCTTX shader
|
2019-11-10 02:01:52 +11:00 |
|
dexy
|
639bebbc75
|
Fix for crash with modded scenario files
|
2019-11-09 21:10:06 +11:00 |
|
dexy
|
03fa5575bf
|
Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference)
|
2019-11-09 21:07:41 +11:00 |
|
dexy
|
20545145a5
|
PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
|
2019-11-09 18:05:41 +11:00 |
|
dexy
|
87092996f8
|
Animations now playing sequences correctly
|
2019-11-08 22:55:39 +11:00 |
|
dexy
|
d60234469a
|
Animation evaluation improvements
|
2019-11-08 19:53:29 +11:00 |
|
dexy
|
629ee125a5
|
Reset ped model to T pose when no animatino selected
|
2019-11-08 18:58:56 +11:00 |
|
dexy
|
8bea5281f0
|
Animations playback improvement?
|
2019-11-08 17:54:46 +11:00 |
|
dexy
|
9fc219e332
|
Fix for hair rendering, update peds meta types to be expandable objects
|
2019-11-08 14:22:10 +11:00 |
|
dexy
|
12c8fca74e
|
Added new MetaNames
|
2019-11-08 12:25:25 +11:00 |
|
dexy
|
0a67d81053
|
Added new MetaNames
|
2019-11-08 04:17:07 +11:00 |
|
dexy
|
ef497b1f6d
|
Animation playback improvements
|
2019-11-08 02:00:16 +11:00 |
|
dexy
|
465b21d7ac
|
Peds form progress, playing peds animations and loading some textures
|
2019-11-07 23:14:39 +11:00 |
|
dexy
|
8bfca3a338
|
Peds form progress, new MetaNames, ped ymt metas parsing
|
2019-11-07 03:51:35 +11:00 |
|
dexy
|
90142cb6da
|
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
|
2019-11-06 04:53:20 +11:00 |
|
dexy
|
d5aa1c500c
|
Added CalculateBoneHash method to Bone
|
2019-11-05 21:13:04 +11:00 |
|
dexy
|
4cc780a461
|
New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
|
2019-11-05 20:47:10 +11:00 |
|
dexy
|
8335fd065c
|
Fix for generating bone bind transform inverse when not given, Skeleton bone star size fix in world view
|
2019-11-04 00:04:02 +11:00 |
|
dexy
|
6be0d5cb30
|
Skin mesh now using correct bone transforms
|
2019-11-03 22:43:39 +11:00 |
|
dexy
|
9f84ba8ad0
|
Added vertex shaders for skin mesh support
|
2019-11-03 06:25:20 +11:00 |
|
dexy
|
3462513e27
|
Fixed UV anim clips assignment to use geometry's ShaderID for the lookup.
|
2019-11-02 22:53:54 +11:00 |
|
dexy
|
68a028dc0b
|
Minor improvement to UV anims
|
2019-11-02 20:40:14 +11:00 |
|
dexy
|
d0eabc095a
|
Tidying up some unused properties of Sequence, and commenting out original parsing experiment
|
2019-11-02 18:54:43 +11:00 |
|
dexy
|
b61899dedf
|
Fix loading some YCDs
|
2019-11-02 18:37:21 +11:00 |
|
dexy
|
6f0a7d99f9
|
Experimental bone animations playing from YCD. Windmills, fans, radars, ufos etc
|
2019-11-02 18:14:36 +11:00 |
|
dexy
|
80b6f3742b
|
Experimental UV animations playing from YCD. (some air cons broken!)
|
2019-11-02 06:46:45 +11:00 |
|
dexy
|
fe4ff6300e
|
Added Near/Far clip plane adjustments on WorldForm, made ModelForm and VehicleForm auto adjust clip planes to object being viewed
|
2019-11-01 22:51:39 +11:00 |
|
dexy
|
ec6eefe0e1
|
View/edit YND files as XML
|
2019-11-01 20:30:29 +11:00 |
|