dexy
|
0d066679cb
|
Collisions editing progress
|
2020-01-03 22:50:23 +11:00 |
|
dexy
|
d85f5eddb2
|
Collisions editing beginnings
|
2020-01-02 00:16:49 +11:00 |
|
dexy
|
e31e401fa8
|
MLO editing progress
|
2019-12-30 00:56:29 +11:00 |
|
dexy
|
0e11478d7b
|
MLO editing progress
|
2019-12-28 23:24:36 +11:00 |
|
dexy
|
ab0e007cfe
|
MLO editing progress
|
2019-12-28 16:01:09 +11:00 |
|
dexy
|
88a926202f
|
MLO editing progress
|
2019-12-28 04:08:45 +11:00 |
|
dexy
|
a5259c17fe
|
Replaced world grid with quadtrees, improved loading speed of cutscenes
|
2019-12-05 21:05:31 +11:00 |
|
dexy
|
9a53c2147b
|
Deferred shading
|
2019-12-04 00:52:22 +11:00 |
|
dexy
|
7fb07e1a27
|
Opening ytyp in project window now updating world view archetypes
|
2019-12-01 17:31:44 +11:00 |
|
dexy
|
5a869fa836
|
Cutscene viewer progress, Hash updates
|
2019-11-25 20:44:16 +11:00 |
|
dexy
|
90142cb6da
|
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
|
2019-11-06 04:53:20 +11:00 |
|
dexy
|
4cc780a461
|
New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
|
2019-11-05 20:47:10 +11:00 |
|
dexy
|
96a561798c
|
Fix for MLO Instance rotations
|
2019-10-31 19:01:06 +11:00 |
|
alexguirre
|
d260a58ee6
|
Add support for ScenarioTypeGroups in scenario files
|
2019-08-06 19:50:23 +02:00 |
|
dexy
|
4559312f1c
|
Handle mouse back/forward in RPF Explorer, Fix 2D mode ymap frustum culling, Added Disable embedded collisions flag name on Entity form
|
2019-03-30 03:30:45 +11:00 |
|
Carmine Giugliano
|
58b725d7d2
|
Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
|
2019-02-26 10:54:39 +11:00 |
|
dexy
|
7fe0bef6bd
|
NavMesh generator progress
|
2019-02-19 20:04:08 +11:00 |
|
dexy
|
3819d53890
|
Updated ResourceBaseTypes, added Save method to YtdFile
|
2019-01-27 17:14:10 +11:00 |
|
dexy
|
3e2dd89702
|
Trying to generate hash for LOD lights
|
2019-01-26 21:00:13 +11:00 |
|
dexy
|
7d72c9be3a
|
Generate LOD Lights making random hashes, now sorting by streetLight and hash
|
2019-01-26 10:24:20 +11:00 |
|
dexy
|
0790169e2e
|
Generate LOD Lights streetLight research, fix for MenyooXML import static objects
|
2019-01-26 09:00:38 +11:00 |
|
dexy
|
2cf51e154e
|
Generate LOD Lights adjustments
|
2019-01-25 08:56:58 +11:00 |
|
dexy
|
cad229163b
|
Generate LOD Lights now using drawable's light type
|
2019-01-22 13:34:21 +11:00 |
|
dexy
|
239ff7fd8e
|
Fixed bug in Generate LOD Lights when ymaps had no entities
|
2019-01-22 10:03:28 +11:00 |
|
dexy
|
38b9b8fc0a
|
Generate LOD Lights type added
|
2019-01-21 21:05:32 +11:00 |
|
dexy
|
7f16c84360
|
Generate LOD Lights now using bone ids
|
2019-01-21 19:30:49 +11:00 |
|
dexy
|
c14590ff42
|
Generate LOD Lights tool (WIP)
|
2019-01-21 17:30:43 +11:00 |
|
dexy
|
6533d842bc
|
XML to audio dat.rel conversion progress
|
2019-01-19 14:28:45 +11:00 |
|
dexy
|
35d10a8e48
|
XML to audio dat.rel conversion progress
|
2019-01-19 04:31:13 +11:00 |
|
dexy
|
179afd5794
|
Audio dat.rel to XML conversion
|
2019-01-16 00:51:53 +11:00 |
|
dexy
|
2c5a907a8e
|
Changed scenario chain node type dropdown to text entry with autocomplete
|
2019-01-14 12:55:10 +11:00 |
|
dexy
|
863ab0eb58
|
Changed scenario type and model set dropdowns to text entry with autocomplete
|
2019-01-14 12:52:37 +11:00 |
|
dexy
|
ac3bcb7f4e
|
Added MetaNames by 0x1F9F1 - from companion app
|
2019-01-13 19:51:49 +11:00 |
|
dexy
|
719631580c
|
Added Interiors section to generated manifests
|
2019-01-13 09:46:52 +11:00 |
|
dexy
|
37bbea4607
|
Added save manifest file button to manifest generator, improved manifest generator accuracy for interior ytyps
|
2019-01-13 09:03:27 +11:00 |
|
dexy
|
9191a3da5e
|
Renamed audio interior room Unk00 to MLO room
|
2018-12-28 20:34:16 +11:00 |
|
dexy
|
c5cac4c407
|
Fixed UI bug with New Zone list, added delete buttons
|
2018-12-28 19:40:39 +11:00 |
|
dexy
|
a64b52899d
|
Fixed UI bug with New Emitter/Zone list
|
2018-12-28 19:31:52 +11:00 |
|
dexy
|
1d1295c29d
|
Dat151 progress
|
2018-12-28 19:02:21 +11:00 |
|
dexy
|
a4ca5f812d
|
Dat151 progress
|
2018-12-27 21:37:44 +11:00 |
|
dexy
|
77d9c4e4c8
|
Dat151 progress
|
2018-12-27 00:20:39 +11:00 |
|
dexy
|
05d302a4e1
|
Dat151 progress
|
2018-12-25 22:40:49 +11:00 |
|
dexy
|
34a29a5faa
|
Added Edit Archetype button on Entity Editor, improved Archetype editing hash parsing
|
2018-12-17 01:26:23 +11:00 |
|
dexy
|
439d10e23a
|
Fixed editing lagginess when project window open, and fixed editing widget deadlock issue
|
2018-12-17 00:07:20 +11:00 |
|
dexy
|
37afa2335c
|
Moved entity sets checkboxlist to MLO Instance tab on entity panel. Added support for updating/saving MLO instance data. Added support for updating/saving TImeArchetype data.
|
2018-12-16 22:32:33 +11:00 |
|
dexy
|
e7f5238c33
|
Added PsoTypes generated struct and enum infos, and new MetaNames
|
2018-12-14 02:14:14 +11:00 |
|
dexy
|
05d3e37394
|
Removed unnecessary locks when updating grass/path graphics - Improved apparent performance of grass painting when FPS is high
|
2018-12-05 18:26:28 +11:00 |
|
dexyfex
|
010350db7a
|
Fixed build warnings
|
2018-12-04 17:09:28 +11:00 |
|
dexyfex
|
6adb6b2cc4
|
Removed ProjectFormOLD, fixed ProjectFile YND save bug
|
2018-12-03 20:07:04 +11:00 |
|
dexyfex
|
e004a5ad18
|
Merge remote changes with local
|
2018-12-03 19:59:06 +11:00 |
|