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mirror of https://github.com/ppy/osu.git synced 2024-12-14 19:22:54 +08:00
osu-lazer/osu.Game/Rulesets/Objects
2023-07-08 23:24:38 +02:00
..
Drawables Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
Legacy Fix GenerateTicks being lost during osu! beatmap conversion process 2023-07-08 23:24:38 +02:00
Pooling Ensure synthetic entries from non-pooled DHO are linked to parents 2023-07-04 23:45:08 +02:00
Types Automated pass 2023-06-24 01:00:03 +09:00
BarLineGenerator.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
BezierConverter.cs Change return type to List 2022-10-31 11:39:41 +01:00
HitObject.cs Rename GetSampleInfo to better describe what method does 2023-05-17 14:07:48 +09:00
HitObjectLifetimeEntry.cs Fix fallback for Judged to be more correct 2023-07-05 18:03:58 +09:00
HitObjectParser.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderPath.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderPathExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs Automated pass 2023-06-24 01:00:03 +09:00