..
Scrolling
Remove scrollLength
caching field
2021-05-31 16:28:02 +09:00
DrawableRuleset.cs
Move caching of IBeatmap
to base DrawableRuleset
2021-05-01 21:32:45 +09:00
DrawableRulesetDependencies.cs
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
FrameStabilityContainer.cs
Move initial state set inside updateClock
2020-10-30 20:39:25 +09:00
GameplayCursorContainer.cs
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
HitObjectContainer.cs
Change timing of HitObjectContainer.OnAdd
/OnRemove
2021-05-31 20:56:25 +09:00
IFrameStableClock.cs
Add more xmldocs
2020-11-01 15:23:03 +01:00
IHitObjectContainer.cs
Add/use IHitObjectContainer interface instead of IEnumerables
2021-02-08 20:11:06 +09:00
IPooledHitObjectProvider.cs
Change order of OnParentReceived()
2020-12-03 20:06:26 +09:00
JudgementContainer.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ModIcon.cs
Fix ModIcon not updating background colour correctly
2021-02-02 21:35:08 +09:00
Playfield.cs
Replace failed mania test (pooling not accounted) with a more robust test
2021-04-29 14:38:01 +09:00
PlayfieldAdjustmentContainer.cs
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
PlayfieldBorder.cs
Remove unused using
2020-10-20 15:06:31 +09:00
PlayfieldBorderStyle.cs
Add some simple border styles
2020-10-20 13:59:03 +09:00
ReplayRecorder.cs
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
RulesetInputManager.cs
Ignore certain banned InputKey
s for gameplay purposes
2021-05-24 18:40:40 +09:00