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mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:07:38 +08:00
osu-lazer/osu.Game
2021-05-19 16:52:34 +09:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Add back ctor doc 2021-04-28 03:54:42 +09:00
Database Fix incorrect xmldoc for DeleteFile 2021-05-11 18:39:14 +09:00
Extensions Mark access to exception if task faulted as safe 2021-05-15 00:09:34 +02:00
Graphics Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
Input Change default skin editor shortcut to Ctrl+Shift+S 2021-05-13 13:34:04 +09:00
IO Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Add database tracking of beatmap creator user_ids 2021-05-14 15:40:29 +09:00
Online Merge remote-tracking branch 'refs/remotes/ppy/master' into news-sidebar-new 2021-05-18 22:18:52 +03:00
Overlays Refactor DialogOverlay logic to avoid dismissal potentially being unhandled 2021-05-19 16:52:34 +09:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge branch 'master' into always-use-lifetime-entry 2021-05-18 20:10:12 +09:00
Scoring Fix formatting 2021-04-29 17:19:25 +08:00
Screens Refactor editor exit sequence to avoid any scenario where a dialog could go stray 2021-05-19 16:51:54 +09:00
Skinning Move common functionality out of OsuSelectionHandler and implement flip support 2021-05-18 18:34:06 +09:00
Storyboards Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
Tests Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints 2021-05-18 16:30:58 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Add best count from api 2021-05-02 13:33:25 -07:00
Utils Use conditional nullability attribute 2021-05-15 00:09:34 +02:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-05-14 09:38:25 +09:00
OsuGame.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
OsuGameBase.cs Tidy up initialisation code and avoid using DI on inherited class 2021-04-19 11:30:55 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00