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Components
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Combine SkinSprite into SkinnableSprite
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2022-04-01 16:01:33 +09:00 |
Editor
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Add region for import methods and move Dispose to end of time
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2022-04-04 20:30:14 +09:00 |
BeatmapSkinProvidingContainer.cs
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Rename AllowSampleLookup argument to something saner
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2021-12-26 14:29:07 +01:00 |
DefaultLegacySkin.cs
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Make "skin.ini" the default skin filename and remove redundant parameters
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2022-03-23 15:05:01 +09:00 |
DefaultSkin.cs
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Return a valid "lighting" response from DefaultSkin
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2022-04-04 20:40:20 +09:00 |
EFSkinInfo.cs
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Merge branch 'master' into primary-key-consistency
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2021-12-08 21:34:38 +09:00 |
GameplaySkinComponent.cs
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Use char overloads for string methods
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2020-10-16 11:52:29 +02:00 |
GlobalSkinColours.cs
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Move combo colours to GlobalSkinColours
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2020-02-07 14:58:07 +09:00 |
HUDSkinComponents.cs
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Add new default locations for hit bar error displays
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2021-05-18 15:50:50 +09:00 |
IAnimationTimeReference.cs
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Expose animation start time as mutable in interface
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2020-11-22 13:11:22 +01:00 |
IPooledSampleProvider.cs
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Trim double full-stop in xmldoc
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2020-11-30 19:43:20 +01:00 |
ISkin.cs
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Apply notnull constraint
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2022-03-25 15:54:01 +09:00 |
ISkinComponent.cs
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Introduce the concept of SkinComponents
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2019-08-30 14:55:52 +09:00 |
ISkinnableDrawable.cs
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Add the ability to add settings to skinnable elements
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2022-03-13 17:03:25 +09:00 |
ISkinnableTarget.cs
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Fix copy-paste oversights in xmldoc & exception messages
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2021-05-14 22:15:43 +02:00 |
ISkinSource.cs
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Add missing documentation for SourceChanged
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2021-10-12 12:50:28 +09:00 |
LegacyAccuracyCounter.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
LegacyBeatmapSkin.cs
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Add proof of concept flow to ensure RealmBackedResourceStore is invalidated on realm file changes
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2022-04-01 16:01:33 +09:00 |
LegacyColourCompatibility.cs
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Remove some mentions of "lazer"
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2021-07-04 12:41:27 +09:00 |
LegacyFont.cs
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Add legacy font enum and extensions
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2021-03-13 06:05:36 +03:00 |
LegacyHealthDisplay.cs
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Use non linear colour interpolation for legacy health display
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2021-08-10 11:29:31 +10:00 |
LegacyJudgementPieceNew.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
LegacyJudgementPieceOld.cs
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Show main judgement content above hitobjects
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2020-11-20 16:25:48 +09:00 |
LegacyManiaSkinConfiguration.cs
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simplify implementation and adjust the default values
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2020-12-13 22:43:36 +06:00 |
LegacyManiaSkinConfigurationLookup.cs
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add support for ScorePosition into LegacyManiaSkin
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2020-12-10 20:11:08 +06:00 |
LegacyManiaSkinDecoder.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
LegacyRollingCounter.cs
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Update Legacy components to not require skin in ctor
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2021-05-11 18:39:14 +09:00 |
LegacyScoreCounter.cs
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Use localisable format string for comma separator mode
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2021-10-10 17:41:16 +09:00 |
LegacySkin.cs
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Apply notnull constraint
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2022-03-25 15:54:01 +09:00 |
LegacySkinDecoder.cs
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
LegacySkinExtensions.cs
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
LegacySkinTransformer.cs
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
LegacySpriteText.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
PausableSkinnableSound.cs
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Add failing test
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2021-04-20 16:51:00 +09:00 |
PoolableSkinnableSample.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
RealmBackedResourceStore.cs
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Revert "Remove nullable on RealmBackedResourceStore realm parameter"
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2022-04-04 22:22:55 +02:00 |
ResourceStoreBackedSkin.cs
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Apply notnull constraint
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2022-03-25 15:54:01 +09:00 |
RulesetSkinProvidingContainer.cs
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Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged
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2021-10-12 13:04:48 +09:00 |
Skin.cs
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Combine SkinSprite into SkinnableSprite
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2022-04-01 16:01:33 +09:00 |
SkinComboColourLookup.cs
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Add skin config lookup for combo colours
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2021-05-05 07:06:26 +03:00 |
SkinConfigManager.cs
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Constrain configuration lookup as enum.
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2019-12-09 17:45:26 +08:00 |
SkinConfiguration.cs
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
SkinCustomColourLookup.cs
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Refactor skin configuration to be infinitely extensible
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2019-09-03 17:57:34 +09:00 |
SkinFileInfo.cs
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Merge branch 'master' into primary-key-consistency
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2021-12-08 21:34:38 +09:00 |
SkinInfo.cs
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Avoid constructor overhead for realm SkinInfo parameterless constructor
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2022-01-20 17:29:07 +09:00 |
SkinManager.cs
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Replace invalidation logic with local realm notification subscription
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2022-04-01 16:01:33 +09:00 |
SkinModelManager.cs
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Remove Host ctor param from SkinModelManager
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2022-02-01 21:37:19 +01:00 |
SkinnableDrawable.cs
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Combine SkinSprite into SkinnableSprite
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2022-04-01 16:01:33 +09:00 |
SkinnableSound.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
SkinnableSprite.cs
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Improve the visual of the missing sprite sprite
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2022-04-04 20:35:48 +09:00 |
SkinnableSpriteText.cs
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Remove allowFallback parameters completely
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2021-05-27 14:50:42 +09:00 |
SkinnableTarget.cs
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Add basic song select setup for skinnability
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2022-03-16 19:12:06 +09:00 |
SkinnableTargetComponent.cs
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Add the concept of skinnable target containers and mark a basic one for HUD elements
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2021-05-11 18:39:14 +09:00 |
SkinnableTargetComponentsContainer.cs
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Rename OverridesClosestAnchor to UsesFixedAnchor
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2021-06-08 08:28:42 -04:00 |
SkinnableTargetContainer.cs
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Fix two different skins displaying at the same time when rapidly switching
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2021-10-11 16:11:15 +09:00 |
SkinProvidingContainer.cs
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Rename AllowSampleLookup argument to something saner
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2021-12-26 14:29:07 +01:00 |
SkinReloadableDrawable.cs
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Remove allowFallback parameters completely
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2021-05-27 14:50:42 +09:00 |
SkinUtils.cs
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Add missing license header
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2019-09-05 17:01:14 +09:00 |