.. |
Configuration
|
Avoid performing a realm write if there are no changes pending in RulesetConfigManager
|
2022-09-26 14:55:23 +09:00 |
Difficulty
|
Refactor ScoreProcessor ComputeScore() methods
|
2022-08-29 13:51:10 +09:00 |
Edit
|
Combine display and button into one control
|
2022-10-21 23:21:07 +09:00 |
Filter
|
Remove the nullable disable annotation in the Ruleset.Filter namespace.
|
2022-07-03 21:00:54 +08:00 |
Judgements
|
chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult into OsuColour.ForHitResult
|
2022-09-07 23:34:46 +09:00 |
Mods
|
Improve flashlight display on break periods
|
2022-10-11 17:16:57 +03:00 |
Objects
|
Implement hold "sliding" samples in osu!mania
|
2022-10-11 16:31:37 +09:00 |
Replays
|
Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
|
2022-07-02 13:08:25 +08:00 |
Scoring
|
Add ScoreProcessor.ComputeAccuracy()
|
2022-09-12 18:37:55 +09:00 |
Timing
|
Standardise control point search logic in OverlappingScrollAlgorithm
|
2022-10-18 16:01:05 +09:00 |
UI
|
Fix incorrect fallback logic
|
2022-10-20 23:08:44 +09:00 |
AssemblyRulesetStore.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
ILegacyRuleset.cs
|
Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
|
2022-09-10 11:07:23 +08:00 |
IRulesetConfigCache.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
IRulesetInfo.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
IRulesetStore.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
RealmRulesetStore.cs
|
Remove "internal" identifier as unnecessary
|
2022-08-29 14:01:15 +09:00 |
Ruleset.cs
|
Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins
|
2022-09-15 20:18:10 +09:00 |
RulesetConfigCache.cs
|
Mark CreateConfig() return type as nullable because it's not required all ruleset to implement.
|
2022-07-10 10:15:27 +08:00 |
RulesetInfo.cs
|
Add last applied version to RulesetInfo
|
2022-07-21 18:15:25 +09:00 |
RulesetLoadException.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
RulesetSelector.cs
|
Catch a second location
|
2022-06-29 18:56:15 +09:00 |
RulesetStore.cs
|
Centralise logging of failed ruleset loads
|
2022-08-18 16:14:38 +09:00 |