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158f134260
Timeline blueprint is glitched when the hit object has negative duration. Negative duration is unwanted anyways so placement implementation is fixed instead of supporting it in timline blueprint. |
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.. | ||
Checks | ||
CatchEditorTestSceneContainer.cs | ||
CatchPlacementBlueprintTestScene.cs | ||
CatchSelectionBlueprintTestScene.cs | ||
TestSceneBananaShowerPlacementBlueprint.cs | ||
TestSceneCatchDistanceSnapGrid.cs | ||
TestSceneEditor.cs | ||
TestSceneFruitPlacementBlueprint.cs | ||
TestSceneJuiceStreamPlacementBlueprint.cs | ||
TestSceneJuiceStreamSelectionBlueprint.cs |