..
Beatmaps
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
Configuration
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Difficulty
Refactor to abstract out strain logic into StrainSkill class
2021-04-03 20:52:39 +11:00
Edit
Use WorkingBeatmap
instead of IBeatmap
2021-04-17 17:33:53 +02:00
Judgements
Move spin start time to inside result and switch to standard state handling
2021-03-11 12:58:15 +09:00
Mods
Add space before the unit
2021-04-17 06:28:07 +03:00
Objects
Merge branch 'master' into legacy-spm-counter
2021-04-12 12:52:52 +09:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Remove AutoGenerator workaround of now-fixed issue
2021-04-16 14:13:41 +09:00
Resources/Testing /Beatmaps
Add failing tests
2021-04-05 17:48:29 +09:00
Scoring
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
Skinning
Apply CursorCentre
to old-style legacy cursor trail
2021-04-14 08:20:18 +03:00
Statistics
Update framework
2020-09-10 18:10:39 +09:00
UI
Merge pull request #12405 from frenzibyte/top-left-cursor
2021-04-16 00:30:53 +09:00
osu.Game.Rulesets.Osu.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
OsuInputManager.cs
Fix AutoPilot mod failing to block touch input
2021-02-09 15:31:55 +09:00
OsuRuleset.cs
Add "Barrel Roll" mod
2021-04-14 16:52:29 +09:00
OsuSkinComponent.cs
Update naming
2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs
Revert legacy spinner presence changes and bonus counter component
2021-03-13 05:57:47 +03:00