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mirror of https://github.com/ppy/osu.git synced 2025-02-23 21:22:55 +08:00
osu-lazer/osu.Game.Rulesets.Taiko
Nathan Du e794389fe8 further adjust swell behavior
The outstanding visual issues of the clear animation is fixed. The
HandleUserInput state management is removed as it no longer seems
necessary.
2025-02-01 13:34:52 +08:00
..
Beatmaps Remove unnecessary prefix 2023-12-06 22:00:35 +09:00
Configuration Removed unnecessary directives that were added automatically and I forgot to remove 2023-01-10 12:44:27 +00:00
Difficulty Fix strong drum rolls being counted for double the combo in legacy scoring attributes 2024-11-29 10:54:32 +01:00
Edit Refactor further to avoid weird non-virtual common method 2025-01-24 13:14:31 +01:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Implement taiko relax mod 2024-06-13 15:06:40 +02:00
Objects further adjust swell behavior 2025-02-01 13:34:52 +08:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources Add conversion tests 2023-02-09 23:23:58 +01:00
Scoring Fix back-to-front conditional in taiko processor 2024-01-22 19:57:12 +01:00
Skinning further adjust swell behavior 2025-02-01 13:34:52 +08:00
UI fix constant algorithm scroll speed 2024-11-14 15:38:10 +01:00
osu.Game.Rulesets.Taiko.csproj Remove MathNet.Numerics dependency 2024-03-10 00:37:28 -05:00
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs Redo the layout of sections based on discord feedback 2024-10-03 13:53:21 +02:00
TaikoSettingsSubsection.cs localise remaining parts of the game settings 2024-02-03 00:08:36 +03:00
TaikoSkinComponentLookup.cs Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
TaikoSkinComponents.cs Merge taiko swell components 2025-01-31 16:55:39 +08:00