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mirror of https://github.com/ppy/osu.git synced 2025-01-10 23:59:19 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert e1a950e2d3
Fix beatmap selection being lost during update process
Broke due to something changing in the way we handle realm things in the
carousel. The deselection happens in `updateBeatmapSet` so we need to
store / check the original selection before this occurs.

Doesn't seem this had test coverage? Probably implies that the overhead
of adding a test was very large, so maybe best to leave it that way.
2024-10-22 17:53:34 +09:00
..
Backgrounds Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
Edit Fix coding mistake 2024-10-14 15:11:44 -04:00
Footer Explicitly define Hue rather than implicitly provide it by enum value 2024-07-18 00:26:24 +03:00
Import Redesign directory & file selector (and update usages accordingly) 2024-09-24 14:54:48 +02:00
Menu Merge pull request #29542 from frenzibyte/show-daily-challenge-intro-once-per-session 2024-09-01 21:27:16 +09:00
OnlinePlay Do not show daily challenge conclusion notification on disconnection 2024-10-11 14:18:19 +02:00
Play Add relative size toggle to DefaultSongProgress too 2024-10-18 11:43:03 +02:00
Ranking Fix statistics update not being shown on results screen if it arrives too fast 2024-09-24 17:52:19 +02:00
Select Fix beatmap selection being lost during update process 2024-10-22 17:53:34 +09:00
SelectV2 Inline single-frame layout issue comment instead 2024-08-14 00:41:43 -07:00
Spectate Remove managed clocks from SpectatorSyncManager on gameplay completion / abort 2024-04-26 15:29:59 +08:00
Utility Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
BackgroundScreen.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
BackgroundScreenStack.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
IHandlePresentBeatmap.cs Automated pass 2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs Automated pass 2023-06-24 01:00:03 +09:00
IOsuScreen.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Reorganise with ruleset shader separated out 2024-09-27 16:19:24 +09:00
OsuScreen.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Automated pass 2023-06-24 01:00:03 +09:00