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osu-lazer/osu.Game.Rulesets.Catch/Edit
Bartłomiej Dach 2138729c02
Do not show distance to next/previous object if said object is a banana shower
The results of such a display were a little bit nonsensical.
2024-11-21 12:17:43 +01:00
..
Blueprints Merge branch 'master' into hotkeys-in-context-menus 2024-10-01 15:50:19 +09:00
Checks Refactor abstract check to reduce duplication 2024-03-26 11:13:03 +01:00
BananaShowerCompositionTool.cs Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
CatchBeatmapVerifier.cs Make check ruleset specific 2024-03-22 14:48:22 -03:00
CatchBeatSnapGrid.cs Abstract out common implementation of BeatSnapGrid 2023-10-17 16:42:52 +09:00
CatchBlueprintContainer.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
CatchDistanceSnapGrid.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
CatchDistanceSnapProvider.cs Made reading of ReadCurrentDistanceSnap public 2024-11-18 23:49:40 +01:00
CatchEditorPlayfield.cs Apply code feedback and also resize catcher trails when any is shown 2024-10-24 23:17:47 +02:00
CatchEditorPlayfieldAdjustmentContainer.cs Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
CatchHitObjectComposer.cs Added a custom hitobject inspector for catch additionally show the x value of prev and next 2024-11-18 23:53:01 +01:00
CatchHitObjectInspector.cs Do not show distance to next/previous object if said object is a banana shower 2024-11-21 12:17:43 +01:00
CatchHitObjectUtils.cs Remove #nullable disable from Catch.Edit namespace 2023-01-15 17:29:32 +09:00
CatchSelectionHandler.cs Simplify implementation 2024-03-28 10:12:27 +01:00
DrawableCatchEditorRuleset.cs Apply code feedback and also resize catcher trails when any is shown 2024-10-24 23:17:47 +02:00
FruitCompositionTool.cs Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
JuiceStreamCompositionTool.cs Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
PositionRange.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00