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osu-lazer/osu.Game/Skinning/Editor
Dean Herbert de73ac7cec Allow skin editor to be invoked from any context
This is kind of how I see things working going forward, where the editor
can be applied to anything in the game which supports it (ie. a results
screen, gameplay screen, etc.) and it will immediately allow changing
the interface.

This adds a test scene which shows this working with gameplay.
2021-04-29 16:12:15 +09:00
..
SkinBlueprint.cs Replace abstract class with interface, attached to the actual components (not skinnable wrapper) 2021-04-29 16:12:15 +09:00
SkinBlueprintContainer.cs Check for new components every one second to handle late loaders 2021-04-29 16:12:15 +09:00
SkinEditor.cs Allow skin editor to be invoked from any context 2021-04-29 16:12:15 +09:00
SkinSelectionHandler.cs Replace abstract class with interface, attached to the actual components (not skinnable wrapper) 2021-04-29 16:12:15 +09:00