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mirror of https://github.com/ppy/osu.git synced 2024-11-15 23:47:25 +08:00
osu-lazer/osu.Game/Rulesets/Objects
Dan Balasescu c18cd65081
Merge pull request #26694 from chandler14362/hit-object-result-allocations
Avoid closure allocations when applying hit object results
2024-02-06 17:49:26 +09:00
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Drawables Merge branch 'master' into hit-object-result-allocations 2024-02-05 13:24:10 +01:00
Legacy Fix incorrect score conversion on selected beatmaps due to incorrect difficultyPeppyStars rounding 2024-01-10 19:30:18 +01:00
Pooling Merge branch 'master' into scrolling-alloc 2024-02-05 19:59:47 +01:00
Types Improve commenting around IHasCombo interfaces 2023-11-22 10:44:29 +09:00
BarLineGenerator.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
BezierConverter.cs Fix incorrect legacy conversion when B-splines are used 2023-11-20 15:08:58 +09:00
HitObject.cs Clean up DrawableHitObject events on Dispose 2024-01-29 15:28:20 +09:00
HitObjectLifetimeEntry.cs Fix fallback for Judged to be more correct 2023-07-05 18:03:58 +09:00
HitObjectParser.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Add better commenting around legacy last tick edge case 2023-10-04 13:45:26 +09:00
SliderPath.cs fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
SliderPathExtensions.cs Fix code style/quality issues 2023-11-13 08:25:27 +01:00
SyntheticHitObjectEntry.cs Automated pass 2023-06-24 01:00:03 +09:00