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mirror of https://github.com/ppy/osu.git synced 2024-11-11 23:07:26 +08:00
osu-lazer/osu.Game.Modes.Osu
2017-04-17 17:43:48 +09:00
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Beatmaps Back to using SampleInfo + fix taiko beatmap conversion. 2017-04-06 11:41:16 +09:00
Judgements Rename things around to make a bit more sense. 2017-03-24 09:51:58 +09:00
Mods Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
Objects Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Properties Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Scoring Fix health not being calculated in osu! mode (regression). 2017-04-12 00:05:21 +09:00
UI Add AspectAdjust to HitRenderer to allow playfield to consume ful HitRenderer size when needed. 2017-04-10 19:22:27 +09:00
OpenTK.dll.config Add/update license headers. 2017-02-14 18:17:35 +09:00
osu.Game.Modes.Osu.csproj Explicitly set C# 6.0 for now. 2017-04-16 06:44:08 +09:00
OsuAutoReplay.cs Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00
OsuDifficultyCalculator.cs Remove hit object types solution-wide. 2017-03-20 13:10:24 +09:00
OsuKeyConversionInputManager.cs Update with new input changes from framework. 2017-04-10 01:24:50 +09:00
OsuRuleset.cs Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
packages.config Update nuget packages. 2017-04-12 19:35:16 +09:00