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osu-lazer/osu.Game.Rulesets.Osu/Objects
smoogipoo 86e09a68f7 Separate slider body to bypass snaking logic
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes.
2018-10-29 15:15:29 +09:00
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Drawables Separate slider body to bypass snaking logic 2018-10-29 15:15:29 +09:00
HitCircle.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
ISliderProgress.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
OsuHitObject.cs Implement combo offsets 2018-08-15 11:47:31 +09:00
OsuHitWindows.cs Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
RepeatPoint.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
Slider.cs Merge branch 'master' into tighten-diffcalc-tolerances 2018-10-18 14:01:47 +09:00
SliderCircle.cs Normalize all the line endings 2018-04-13 18:26:38 +09:00
SliderTailCircle.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
SliderTick.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
Spinner.cs Fix spinners providing one extra combo 2018-08-17 09:16:28 +09:00