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86e09a68f7
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes. |
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.. | ||
Drawables | ||
HitCircle.cs | ||
ISliderProgress.cs | ||
OsuHitObject.cs | ||
OsuHitWindows.cs | ||
RepeatPoint.cs | ||
Slider.cs | ||
SliderCircle.cs | ||
SliderTailCircle.cs | ||
SliderTick.cs | ||
Spinner.cs |