.. |
Break
|
Adjust BlurredIcon expansion ratio to fix glow getting cut off at lower resolutions
|
2023-05-05 14:29:04 +09:00 |
HUD
|
Add missing binding of IsCounting with contained counters
|
2023-04-25 21:37:19 +09:00 |
PlayerSettings
|
Rename NormalSliderBar.cs to RoundedSliderBar.cs
|
2023-02-02 17:24:45 +01:00 |
ArgonKeyCounter.cs
|
Stop using Drawable.Name to convey actual UI information
|
2023-04-25 20:24:36 +09:00 |
ArgonKeyCounterDisplay.cs
|
Restructure key counters to use a common flow
|
2023-04-25 21:37:19 +09:00 |
BeatmapMetadataDisplay.cs
|
Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class
|
2023-03-13 08:07:55 -04:00 |
BreakOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
BreakTracker.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
ComboEffects.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
DimmableStoryboard.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
EpilepsyWarning.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
FailAnimation.cs
|
Update FailAnimation to use SkinnableSound
|
2023-03-14 20:44:30 +01:00 |
FailOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
GameplayClockContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
GameplayClockExtensions.cs
|
Rename GameplayAdjustments -> AdjustmentsFromMods
|
2022-09-08 17:14:06 +09:00 |
GameplayMenuOverlay.cs
|
Simplify TriggerClick s in gameplay menu overlays
|
2023-01-17 00:34:52 -08:00 |
GameplayState.cs
|
Fix TestSceneReplayRecorder not using score provided by gameplay state
|
2022-07-25 05:21:27 +03:00 |
HotkeyExitOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
HotkeyRetryOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
HUDOverlay.cs
|
Merge branch 'master' into gameplay/key-counter-abstraction
|
2023-03-07 16:09:45 +09:00 |
IGameplayClock.cs
|
Rename GameplayAdjustments -> AdjustmentsFromMods
|
2022-09-08 17:14:06 +09:00 |
ILocalUserPlayInfo.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
MasterGameplayClockContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
OffsetCorrectionClock.cs
|
Split OffsetCorrectionClock out of MasterGameplayClockContainer
|
2022-08-18 18:54:10 +09:00 |
PauseOverlay.cs
|
Drank some coffee and figured out the fix
|
2023-03-15 10:49:59 +01:00 |
Player.cs
|
Merge branch 'master' into gameplay/key-counter-abstraction
|
2023-04-05 19:45:14 +02:00 |
PlayerConfiguration.cs
|
Ensure gameplay leaderboard hides with rest of HUD when it should
|
2022-09-13 18:45:11 +09:00 |
PlayerLoader.cs
|
Add tests for suppressing epilepsy warning when storyboard disabled
|
2023-04-05 20:56:50 +02:00 |
ReplayPlayer.cs
|
Make user activity class names more specific
|
2023-02-12 12:32:17 -08:00 |
ReplayPlayerLoader.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
ResumeOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
RoomSubmittingPlayer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SaveFailedScoreButton.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
ScreenSuspensionHandler.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
ScreenWithBeatmapBackground.cs
|
Fix song select potentially updating background parameters when not the current screen
|
2023-02-16 18:45:22 +09:00 |
SkipOverlay.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SoloPlayer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SoloSpectator.cs
|
Merge branch 'master' into update-framework
|
2022-11-26 16:19:36 +01:00 |
SoloSpectatorPlayer.cs
|
Make user activity class names more specific
|
2023-02-12 12:32:17 -08:00 |
SpectatorPlayer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SpectatorPlayerLoader.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SpectatorResultsScreen.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SquareGraph.cs
|
Make layout readonly
|
2023-05-13 11:37:56 +02:00 |
SubmittingPlayer.cs
|
Ensure score submission attempt completion before notifying spectator server when exiting play early
|
2022-12-21 22:23:26 +01:00 |