1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:47:24 +08:00
osu-lazer/osu.Game/Rulesets/Edit
Dean Herbert d3957e6155 Move title specification for settings groups to constructor
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
..
Tools Move select tool to an actual tool implementation 2020-01-28 15:05:29 +09:00
DrawableEditRulesetWrapper.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
HitObjectComposer.cs Add 1ms lenience to avoid potential precision issues 2020-08-25 20:57:31 +09:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Fix snapped distances potentially exceeding the source distance 2020-08-25 18:58:01 +09:00
OverlaySelectionBlueprint.cs Hide non-alive selection blueprints by default 2020-05-27 13:40:16 +09:00
PlacementBlueprint.cs Add swell and drumroll blueprints 2020-05-29 16:45:47 +09:00
SelectionBlueprint.cs Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
ToolboxGroup.cs Move title specification for settings groups to constructor 2020-09-09 18:50:31 +09:00