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mirror of https://github.com/ppy/osu.git synced 2025-01-12 13:23:22 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables
Chandler Stowell d2775680e6 use stack to pass action state when applying hit results
this removes closure allocations
2024-01-24 13:13:45 -05:00
..
CaughtBanana.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
CaughtDroplet.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
CaughtFruit.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
CaughtObject.cs Remove #nullable disable from CaughtObject 2023-01-15 23:21:38 +09:00
DrawableBanana.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
DrawableBananaShower.cs Fix backwards z-ordering of fruits in juice streams and banana showers 2024-01-02 11:55:59 +01:00
DrawableCatchHitObject.cs use stack to pass action state when applying hit results 2024-01-24 13:13:45 -05:00
DrawableDroplet.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
DrawableFruit.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
DrawableJuiceStream.cs Fix backwards z-ordering of fruits in juice streams and banana showers 2024-01-02 11:55:59 +01:00
DrawablePalpableCatchHitObject.cs Fix catch drawable objects not being clamped to playfield bounds 2023-12-27 10:55:29 +01:00
DrawableTinyDroplet.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
IHasCatchObjectState.cs Remove #nullable disable from Catch.Objects.Drawables 2023-01-15 17:29:35 +09:00
NestedFruitContainer.cs Fix backwards z-ordering of fruits in juice streams and banana showers 2024-01-02 11:55:59 +01:00