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ce258febf6
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying. Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later. |
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Checks | ||
EditorChangeHandlerTest.cs | ||
LegacyEditorBeatmapPatcherTest.cs | ||
TestSceneHitObjectComposerDistanceSnapping.cs | ||
TransactionalCommitComponentTest.cs |