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osu-lazer/osu.Game.Rulesets.Mania.Tests/Editor
Salman Ahmed 528dc03b8c Expose distance spacing in IPositionSnapProvider for updating distance grid
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
..
ManiaPlacementBlueprintTestScene.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ManiaSelectionBlueprintTestScene.cs Remove IPlayfieldProvider by caching Playfield 2021-06-17 10:15:24 +09:00
TestSceneEditor.cs Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
TestSceneHoldNotePlacementBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneHoldNoteSelectionBlueprint.cs Add scrolling direction toggle for mania selection blueprint test scene 2021-06-15 15:22:36 +09:00
TestSceneManiaBeatSnapGrid.cs Expose distance spacing in IPositionSnapProvider for updating distance grid 2022-02-15 02:21:53 +03:00
TestSceneManiaComposeScreen.cs Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
TestSceneManiaHitObjectComposer.cs Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
TestSceneNotePlacementBlueprint.cs Fix failing mania test 2021-04-29 14:39:52 +09:00
TestSceneNoteSelectionBlueprint.cs Add scrolling direction toggle for mania selection blueprint test scene 2021-06-15 15:22:36 +09:00