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mirror of https://github.com/ppy/osu.git synced 2024-11-19 00:22:57 +08:00
osu-lazer/osu.Game/Screens/Play
2023-02-17 22:58:38 +01:00
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Break Remove not needed containers 2023-02-13 15:14:25 +03:00
HUD Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
PlayerSettings Rename NormalSliderBar.cs to RoundedSliderBar.cs 2023-02-02 17:24:45 +01:00
BeatmapMetadataDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
BreakOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
BreakTracker.cs Partial everything 2022-11-27 00:00:27 +09:00
ComboEffects.cs Partial everything 2022-11-27 00:00:27 +09:00
DimmableStoryboard.cs Partial everything 2022-11-27 00:00:27 +09:00
EpilepsyWarning.cs Partial everything 2022-11-27 00:00:27 +09:00
FailAnimation.cs Rename Stop{SampleAndRemoveFilters -> }() 2023-01-22 09:29:22 +01:00
FailOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayClockContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayClockExtensions.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs Simplify TriggerClicks in gameplay menu overlays 2023-01-17 00:34:52 -08:00
GameplayState.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
HotkeyRetryOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
HUDOverlay.cs Fix tests which rely on HUDOverlay's DrawableRuleset being nullable 2023-02-17 19:27:09 +09:00
IGameplayClock.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
ILocalUserPlayInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
KeyCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
KeyCounterAction.cs Partial everything 2022-11-27 00:00:27 +09:00
KeyCounterDisplay.cs Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
KeyCounterKeyboard.cs Partial everything 2022-11-27 00:00:27 +09:00
KeyCounterMouse.cs Partial everything 2022-11-27 00:00:27 +09:00
MasterGameplayClockContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
OffsetCorrectionClock.cs Split OffsetCorrectionClock out of MasterGameplayClockContainer 2022-08-18 18:54:10 +09:00
PauseOverlay.cs Ensure pause sample loop is stopped on exiting player 2023-02-06 18:24:31 +09:00
Player.cs Fix potential nullref in tests 2023-02-06 19:31:45 +09:00
PlayerConfiguration.cs Ensure gameplay leaderboard hides with rest of HUD when it should 2022-09-13 18:45:11 +09:00
PlayerLoader.cs Remove redundant conditional access qualifier 2023-02-16 20:47:51 +01:00
ReplayPlayer.cs Make user activity class names more specific 2023-02-12 12:32:17 -08:00
ReplayPlayerLoader.cs Partial everything 2022-11-27 00:00:27 +09:00
ResumeOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
RoomSubmittingPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
SaveFailedScoreButton.cs Partial everything 2022-11-27 00:00:27 +09:00
ScreenSuspensionHandler.cs Partial everything 2022-11-27 00:00:27 +09:00
ScreenWithBeatmapBackground.cs Fix song select potentially updating background parameters when not the current screen 2023-02-16 18:45:22 +09:00
SkipOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
SoloPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
SoloSpectator.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
SoloSpectatorPlayer.cs Make user activity class names more specific 2023-02-12 12:32:17 -08:00
SpectatorPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
SpectatorPlayerLoader.cs Partial everything 2022-11-27 00:00:27 +09:00
SpectatorResultsScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
SquareGraph.cs Partial everything 2022-11-27 00:00:27 +09:00
SubmittingPlayer.cs Ensure score submission attempt completion before notifying spectator server when exiting play early 2022-12-21 22:23:26 +01:00