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mirror of https://github.com/ppy/osu.git synced 2024-11-07 16:47:24 +08:00
osu-lazer/osu.Game.Rulesets.Mania/UI
2020-08-31 13:31:41 +09:00
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Components only insert BufferedContainer when using FI 2020-07-13 13:43:32 +02:00
Column.cs Implement basic mania hit order policy 2020-08-27 20:24:21 +09:00
ColumnFlow.cs Rename method 2020-08-25 18:44:32 +09:00
DefaultHitExplosion.cs Re-implement support for small ticks 2020-07-29 16:14:19 +09:00
DrawableManiaJudgement.cs Add pooling for mania judgements 2020-07-29 16:41:10 +09:00
DrawableManiaRuleset.cs Changed MIN_TIME_RANGE as well 2020-08-18 01:46:41 -07:00
IHitExplosion.cs Re-implement support for small ticks 2020-07-29 16:14:19 +09:00
ManiaPlayfield.cs Add initial beat snap grid implementation 2020-05-14 19:17:24 +09:00
ManiaPlayfieldAdjustmentContainer.cs Expand mania to fit vertical screen bounds 2020-04-02 16:04:09 +09:00
ManiaReplayRecorder.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
ManiaScrollingDirection.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OrderedHitPolicy.cs Add some xmldocs 2020-08-27 21:15:05 +09:00
PlayfieldCoveringWrapper.cs Use enum values instead of class override 2020-07-16 21:29:39 +09:00
PoolableHitExplosion.cs Re-implement support for small ticks 2020-07-29 16:14:19 +09:00
Stage.cs Remove padding from columns 2020-08-25 19:57:49 +09:00