1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-19 02:22:56 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Skinning/Default
2022-11-12 01:56:30 +09:00
..
CentreHitCirclePiece.cs Apply nullability to osu!taiko skinning classes 2022-11-09 13:37:06 +09:00
CirclePiece.cs Fix NRT causing CI failure 2022-11-10 14:31:24 +01:00
DefaultBarLine.cs Move major barline portion to default implementation to allow for further customisation 2022-11-07 14:29:58 +09:00
DefaultHitExplosion.cs Move strong hit scale to DefaultHitExplosion 2022-11-07 18:32:12 +09:00
DefaultInputDrum.cs Apply nullability to osu!taiko skinning classes 2022-11-09 13:37:06 +09:00
DefaultJudgementPiece.cs Fix much brokenness with kiai and justment sizing 2022-11-07 17:19:32 +09:00
DefaultKiaiHitExplosion.cs Move more default classes to correct namespace 2022-11-02 17:15:25 +09:00
ElongatedCirclePiece.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
RimHitCirclePiece.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
SwellSymbolPiece.cs Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
TickPiece.cs Move first tick tracking logic inside TickPiece 2022-11-07 15:26:34 +09:00