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c69a4f9333
Of note, this removes the "major" barline triangles from legacy skins. I think this is more correct, as they did not display in stable.
95 lines
3.2 KiB
C#
95 lines
3.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osuTK;
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namespace osu.Game.Rulesets.Taiko.Skinning.Default
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{
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public class DefaultBarLine : CompositeDrawable
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{
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/// <summary>
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/// The vertical offset of the triangles from the line tracker.
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/// </summary>
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private const float triangle_offset = 10f;
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/// <summary>
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/// The size of the triangles.
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/// </summary>
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private const float triangle_size = 20f;
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/// <summary>
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/// Container with triangles. Only visible for major lines.
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/// </summary>
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private Container triangleContainer = null!;
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private Bindable<bool> major = null!;
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[BackgroundDependencyLoader]
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private void load(DrawableHitObject drawableHitObject)
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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line = new Box
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{
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RelativeSizeAxes = Axes.Both,
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EdgeSmoothness = new Vector2(0.5f, 0),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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triangleContainer = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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new EquilateralTriangle
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{
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Name = "Top",
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Position = new Vector2(0, -triangle_offset),
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Size = new Vector2(-triangle_size),
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EdgeSmoothness = new Vector2(1),
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},
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new EquilateralTriangle
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{
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Name = "Bottom",
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.TopCentre,
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Position = new Vector2(0, triangle_offset),
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Size = new Vector2(triangle_size),
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EdgeSmoothness = new Vector2(1),
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}
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}
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}
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};
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major = ((DrawableBarLine)drawableHitObject).Major.GetBoundCopy();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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major.BindValueChanged(updateMajor, true);
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}
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private Box line = null!;
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private void updateMajor(ValueChangedEvent<bool> major)
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{
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line.Alpha = major.NewValue ? 1f : 0.75f;
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triangleContainer.Alpha = major.NewValue ? 1 : 0;
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}
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}
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}
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