.. |
Match
|
Merge branch 'master' into fix-multiplayer-unobserved
|
2022-04-06 11:33:10 +09:00 |
Participants
|
Guard other multiplayer client calls with exception handling
|
2022-03-31 19:45:38 +09:00 |
Spectate
|
Rework GetScore() method signatures + implementations
|
2022-03-08 22:30:44 +09:00 |
CreateMultiplayerMatchButton.cs
|
Move font sizing to base class
|
2021-08-09 16:17:51 +09:00 |
GameplayChatDisplay.cs
|
Fix nullref in tests
|
2022-02-25 16:12:25 +09:00 |
GameplayMatchScoreDisplay.cs
|
Add gameplay-specific team score display which can expand and contract
|
2021-08-09 19:17:51 +09:00 |
Multiplayer.cs
|
Guard other multiplayer client calls with exception handling
|
2022-03-31 19:45:38 +09:00 |
MultiplayerLoungeSubScreen.cs
|
Don't poll while in room
|
2021-11-23 16:14:01 +09:00 |
MultiplayerMatchSongSelect.cs
|
Fix back-to-front conditional check
|
2022-04-06 15:13:02 +09:00 |
MultiplayerMatchSubScreen.cs
|
Guard other multiplayer client calls with exception handling
|
2022-03-31 19:45:38 +09:00 |
MultiplayerPlayer.cs
|
Add current screen checks for added safety
|
2022-03-10 20:03:02 +09:00 |
MultiplayerPlayerLoader.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |
MultiplayerResultsScreen.cs
|
Split off multiplayer team results screen to separate class
|
2021-08-12 20:01:31 +02:00 |
MultiplayerRoomComposite.cs
|
Integrate ready button implementation
|
2022-03-17 18:43:04 +09:00 |
MultiplayerRoomManager.cs
|
Fix password in a better way
|
2021-08-17 09:40:25 +09:00 |
MultiplayerRoomSounds.cs
|
Fix multiplayer sounds playing too much after gameplay
|
2022-03-31 16:18:28 +09:00 |
MultiplayerTeamResultsScreen.cs
|
Fix vertical offset not being handled correctly during score panel detach process
|
2021-08-13 16:14:23 +09:00 |