1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 15:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2024-02-09 23:20:31 +03:00
..
Beatmaps Refactor usage of object counts for mania key count lookup to be a bit safer 2023-12-19 18:28:04 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty Bump databased star rating versions 2024-02-06 22:58:11 +09:00
Edit fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
Judgements Remove remaining usages of LargeTickHit in mania 2023-10-12 11:16:51 +02:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Annotate mods that give pp 2024-01-31 14:59:35 +01:00
Objects Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Fix mania Autoplay mod missing 0ms hold notes 2023-12-11 21:10:14 +08:00
Scoring Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Skinning Rename JudgementPiece to TextJudgementPiece 2024-01-25 19:31:57 +09:00
UI Add NRT annotations to DrawableManiaRuleset 2024-02-05 14:52:08 +01:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
ManiaSettingsSubsection.cs Add color search alias for colour settings 2023-09-27 16:29:29 +03:00
ManiaSkinComponentLookup.cs Add barline pooling for mania 2023-08-15 13:33:49 +09:00
osu.Game.Rulesets.Mania.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00