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osu-lazer/osu.Game.Tests/Visual
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Bartłomiej Dach 7032ba9df1 Fix test failures due to cross-test state pollution
`TestSceneEditorTestGameplay` is not isolated from database, and one of
the tests exiting editor when seeked to 60000 milliseconds
(`TestClockTimeTransferIsOneDirectional()`) ended up changing
`EditorTimestamp` to the same value, causing
`TestSaveChangesBeforeGameplayTest()` to fail due to changing initial
state.

To fix, perform a direct deletion of imported beatmaps in realm to avert
this scenario, contrary to the soft-deletion via `BeatmapManager` done
previously.
7032ba9df1 · 2023-06-10 02:19:34 +09:00
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