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mirror of https://github.com/ppy/osu.git synced 2024-12-27 13:53:10 +08:00
osu-lazer/osu.Game/Rulesets
2020-04-23 11:16:59 +09:00
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Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty CA2208: create exceptions correctly. 2019-12-17 13:00:10 +08:00
Edit Fix placement blueprints handling double clicks 2020-04-13 13:57:15 +09:00
Judgements Move judgement colours to OsuColour 2020-03-18 17:21:36 +09:00
Mods Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Objects Add back necessary events + addition to list 2020-04-22 18:32:59 +09:00
Replays Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Scoring Centralize updating HasCompleted bindable logic 2020-04-20 06:40:51 +03:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Implement HitObjectContainer.Clear() 2020-04-23 11:16:59 +09:00
ILegacyRuleset.cs Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
Ruleset.cs Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Simplify RulesetInfo string presentation 2020-02-18 01:17:12 +03:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Resolve ruleset dependencies on game core / framework assemblies by checking already loaded assemblies in AppDomain. 2020-04-20 13:56:15 +02:00