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mirror of https://github.com/ppy/osu.git synced 2025-01-13 13:32:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
2023-12-03 21:22:04 +01:00
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Blueprints Remove the Linear segment simplification because it just makes things harder to edit afterwards if it made some segment linear type when you actually intended there to be some curve 2023-12-03 21:22:04 +01:00
Checks Remove nullable disable annotation in the osu ruleset. 2022-11-05 16:49:55 +08:00
Setup Partial everything 2022-11-27 00:00:27 +09:00
DrawableOsuEditorRuleset.cs Partial everything 2022-11-27 00:00:27 +09:00
FreehandSliderToolboxGroup.cs update default parameters 2023-12-03 20:53:05 +01:00
HitCircleCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuBeatmapVerifier.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuBlueprintContainer.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
OsuDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuDistanceSnapProvider.cs Remove DistancedHitObjectComposer inheritance from osu! composer 2023-10-19 11:46:30 +02:00
OsuHitObjectComposer.cs Merge pull request #25409 from Tom94/bspline-sliders 2023-11-21 16:28:14 +09:00
OsuRectangularPositionSnapGrid.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuSelectionHandler.cs Merge branch 'master' into bspline-sliders 2023-11-20 12:03:29 +09:00
OsuSelectionRotationHandler.cs Make SelectionRotationHandler a Component 2023-07-30 20:18:33 +02:00
PreciseRotationPopover.cs Expand allowable rotation range to [-360, 360] 2023-08-19 15:09:59 +02:00
SliderCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
SpinnerCompositionTool.cs Automated pass 2023-06-24 01:00:03 +09:00
TransformToolboxGroup.cs Add precise rotation control to osu! editor 2023-08-16 11:37:52 +02:00