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mirror of https://github.com/ppy/osu.git synced 2024-11-14 01:07:42 +08:00
osu-lazer/osu.Game
2016-10-13 23:33:58 -04:00
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Beatmaps Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Database Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
GameModes Use name ToggleVisibility. 2016-10-14 05:02:13 +08:00
Graphics Revert all counter commits. Requires much further review. 2016-10-13 14:45:41 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Online Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00
Overlays Use name ToggleVisibility. 2016-10-14 05:02:13 +08:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Base class for overlays. 2016-10-13 23:04:57 +08:00
OsuGame.cs Merge pull request #73 from huoyaoyuan/overlay 2016-10-14 10:49:13 +09:00
OsuGameBase.cs Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
packages.config Implement OszArchiveReader 2016-10-12 11:32:40 -04:00
VolumeControl.cs Remove all non-load Game access. 2016-10-12 15:47:08 +09:00