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Before the introduction of `StoryboardResourceLookupStore`, missing files would softly fail by use of null fallbacks. After the aforementioned class was added, however, the fallbacks would not work anymore if for whatever reason `GetStoragePathFromStoryboardPath()` failed to unmap the storyboard asset name to a storage path. |
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.. | ||
Drawables | ||
CommandLoop.cs | ||
CommandTimeline.cs | ||
CommandTimelineGroup.cs | ||
CommandTrigger.cs | ||
IStoryboardElement.cs | ||
IStoryboardElementWithDuration.cs | ||
Storyboard.cs | ||
StoryboardAnimation.cs | ||
StoryboardExtensions.cs | ||
StoryboardLayer.cs | ||
StoryboardSample.cs | ||
StoryboardSprite.cs | ||
StoryboardVideo.cs | ||
StoryboardVideoLayer.cs |